Poll

Proposal: End War of the Suez. Declare white peace.

Yay
Nay

Author Topic: Sid Jairo's Europa Forumalis: DEFCON - END OF AN ERA (1990)  (Read 141165 times)

Britain bombs korean troop forces at exactly 6:48AM with 29 seconds until 6:49AM

Britain bombs korean troop forces at exactly 6:48AM with 29 seconds until 6:49AM
America sips a coke at exactly 7:49:10:12 through 7:49:11:29 PM Eastern Standard Time on Planet Earth in the Sol system relative to the Earth's currently speed.

new zealand waits 1 second before the fall of the blue moon of the eclipse of the 5th moon of jool called bop before continuing with its daily activities

so ya the next rp sounds pretty hot

so ya the next rp sounds pretty hot
i thought this was the last one

i thought this was the last one

Not anymore

problems appear to be resolved somewhat

The Grand Council votes in favor of communism 4-2. The Leader Of The Council's decision shall be made soon.

i thought this was the last one
thank goodness no

all of the other ones suck compared to jairo's ones

The Grand Council votes in favor of communism 4-2. The Leader Of The Council's decision shall be made soon.
jesus christ

are you ignoring what i said to you about this whole thing, about how people are already capitalistic etc. etc. and might become alienated etc etc. how what you are doing is without logical reason etc etc.

im sorry if i am coming off as a cunt, but i understand you are new and all. do what you think is right and all.
« Last Edit: October 17, 2014, 10:55:23 PM by Swat 3 »

thank goodness no

all of the other ones suck compared to jairo's ones
mine being the exception :^)

There's a large amount of poor people in Brazil and it has a bad economy I'm pretty sure

They can benefit from communism swat

jesus christ

are you ignoring what i said to you about this whole thing, about how people are already capitalistic etc. etc. and might become alienated etc etc. why such a sudden unexplained interest in communism is beyond me.

The main reason why is that I sort of support communism. I like the system, but it just falls in the wrong hands. I'm not an extremest, or an enemy to the US. The council and the president, are reflecting me. I would probably do this.

btw the people have been rallied up by communism. several speeches help with that.

There's a large amount of poor people in Brazil and it has a bad economy I'm pretty sure

They can benefit from communism swat

that too

okay so we're rapidly approaching page 100

that means I need to start working on the next rp (my room and I have a ceasefire in place)

current candidates that I was looking forward to doing:

world war 1 (beginning in ~1912)
world war 2 (beginning in 1936)
columbia (beginning in 1444)

while the two world wars are self explanatory, I am going to explain columbia right now:
columbia is focused on expansion. whether it be through conquest or colonization, the goal is to build an empire. the rp will begin ~50 years before the historical discovery of the new world by europeans, allowing time for players to understand the new mechanics I am looking forward to adding

before I move on to the new mechanics, however, you might be asking yourself "why is jairo such a monumental handicap? who would sit through ~50 days just to be able to colonize?" well here's your answer: the time scale actually scales to accommodate what's happening around it. whenever a player nation is engaged in war, the scale will become 1-2 years per irl day and in peace it will run 5-10 years per irl day. this ensures that we're moving from one flashpoint to the next, keeping the rp moving along

(btw here's a map of the world circa 1444 using a different map type than I usually use)

one of the new mechanics I'm looking to adding is supply routes and trade nodes. this will be explained after I've developed the idea past infancy and have properly represented it upon the map

another mechanic that I do actually have finished is something called an idea tree (more like a web but whatever). here's what it looks like. basically, it allows players to customize their nation to fit their play style (and it helps me to calculate npc nation relations and wartime efforts). for example, if you wanted to be a classic russian infantry-intense peasant's cannon, you could invest your military ideas into quantity, infantry, drafted, and defensive. if you wanted to be a maritime venetian trade domineer, you could focus on a merchant-ruling thalassocracy with a heavy emphasis on galleys in your tradefleet.
I think it adds a refreshing flavor of customization to my genre of nation rp

at any rate, things like royal marriages and succession wars and stuff will also be prevalent, so expect those mechanics to be put in as well. it won't be as difficult and confusing as I'm making out to be, I promise

if any of this looks the least bit familiar, it's because I am rebooting the very first sid jairo's europa forumalis

and if you have another era of history you'd like to explore, just tell me and I'll see what I can do
« Last Edit: October 17, 2014, 11:03:39 PM by Jairo »

world war 1 because the art of war dlc is a massive overhaul to the map and makes it 10x better, especially africa, china, india, and the americas

There's a large amount of poor people in Brazil and it has a bad economy I'm pretty sure

They can benefit from communism swat
I am not saying that, but I am saying that deciding to be influenced by the Soviets instead of the United States would alienate it from Rio Pact nations, aka South America, which would be bad.

I don't even think Deoxys is even talking about communism, but rather socialism, which in itself it largely different. You can still be pro-Democracy and be socialist economically if you do it right.

But all of this pizazz and voting and dramatic stuff is unessecary. I feel that you are rushing everything without researching much into the topic, Deoxys.

climax

Well he could just flip to communism right away a quell civil rebellions from Russia if he wanted