Author Topic: Oxygen and Breathing  (Read 4032 times)

So I think a new system of air should be added. The world would by default be breathable, but events should be added for zone blocks that make it so that there is NO air inside the zone would be cool. And along with that a new system for air (underwater OR space themed) that doesn't have an air meter that is bubbles (so that it can be better space themed) and have masks that keep your air level from going down. So basically this new air system should have:
-events to control breathability inside zone blocks
-new air meter to allow for better themed games (as opposed to the old bubble one, but still works the same)
-A space helmet and/or a scuba helmet (OR an oxygen mask) that keeps the air meter from going down
-and maybe a player type that isn't affected by air
« Last Edit: October 04, 2014, 10:33:33 AM by solomon97 »

I'm for this.
This feature has good potential for gameplay.

It exists, please use the search and search from the RTB archives

It exists, please use the search and search from the RTB archives
Not to the extent he is asking of though.

Oh, i suppose. Didn't read the op thoroughly enough


-and maybe a player type that isn't affected by air
Like a fish?
Here is a concept of a fish.

Like a fish?
Here is a concept of a fish.

Maybe also a playertype of a fish

Maybe also a playertype of a fish
Theres a fish playertype..I cant find it

... should be added for command blocks ... that doesn't have an air meter that is bubbles ...

you might be mistaking this game for another there pal