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The Assassination 2, but in Blockland? I'll probably do one when I finish V21:Left Behind.

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Total Members Voted: 2

Author Topic: The Assassination (THE END)  (Read 20698 times)

forget no. These dudes have sentries. Offer them an exchange of services. We do some medical magic, they do some engineer magic.



[Medic: FAILED] [Explosives: FAILED]
"We don't need medics. Don't try anything funny, or we will blow you away. Put that explosive down."

[Firearms]Skilled Quickdraw those forgeters and hope for the best.
[Close Combat]Trained Charge!
[Energy Weapons]Trained
[Throwing]Untrained
[Explosives]Professional
[Social Skills]Trained Talk them into joining you.
[Medic]Trained
[Engineer]Trained Offer to repair their sentry guns. Or maybe hijack their drones and hold them hostage.

The Engineers
Sentry guns 1-12 armed with Integrated Rifle
Flying Drones 1-8 armed with Integrated Missile Launcher
Super Heavy Infantry Vehicle(Ground Drone) armed with Minigun
Apple armed with Slug Shotgun
Wine armed with Slug Shotgun
Jagged Alliance armed with Rocket Rifle
Sapper armed with Crossbow
Lord Of Private Addons armed with 69 Yard Long E-Peen gained from his massive collection of private addons he won't share because hes a godamned special snowflake nobody gives a forget about.


Stickman status: Fled from combat, will return soon(Estimate: 54 minutes)

Followers
Nick "Blue" Walter armed with XCOM Rifle 40/40 HP
[Explosives]Trained
[Medic]Trained
[Firearms]Proficent

Tom Falke armed with Plasma Derringer (Fair condition) 25/25 hp
Gauss Rifle (Cracked in half)
.22 Pistol(Slightly damaged)
[Medic]Proficent
[Firearms]Trained
[Close Combat]Trained

Cirno armed with Icicle Blaster
[Baka] Yes
 
Health:  40/40 HP

Inventory:
Miniature Airsoft Assault Rifle(TONKA TOUGH!)
1 Medkit
XCOM Laser Rifle (OP as forget, infinite ammo.) (NEAR-BROKEN)
Kingpin's FN FAL (Unique) (BROKEN)
Lucky Punk .44 Revolver (Unique) (BROKEN)
Blunt's MAS-49 (Unique) (DAMAGED)
Gyrojet (Extremely rare gun) (BROKEN)
Ripper/Vector SMG (Near-Perfect condition)
Fallout 10mm SMG (Undamaged, but still a piece of stuff)
Street Sweeper (Medium condition)
Luger(Cracked)
Glock (Good condition)
USP Match (Bent barrel, needs repair)
Heavy Plasma (Used)OP Weapon!
Blaster Launcher (Good condition)OP Weapon!
PSI-Amp  (Has some wear and tear)OP Weapon!
RFOPRT100%AOHKE (Aka Super Megarape Rifle) (Good condition) OP Weapon!
Ultimate Fallout 2 Guide Overpowered reading material!

Perks
Healthy (+10 maximum HP)
Last Chance (You are never instantly killed by most attacks. If you have 5 HP and you take 7 damage, you survive with 1 HP and are instantly incapacitated.)
Guardian Angel (Ally that randomly gets summoned whenever you engage combat. Carries a special, unique, and unobtainable Mysterious .44 Magnum

Locations (Recruit companions, discover things, set up ambush positions, etc)
Computer Table Activity Spotted.
Floor Civilians are gathering everywhere.
Bed Potential Loot
Chair w/ textbooks (Leads to bookshelf) Snipers spotted.
Bookshelf Man spotted setting up sentry guns and drones.
Printer Large gang of legos gather here, being lead by a man in blue
Drawer Cart w/ Box
Lego Bucket Rioting is happening
Box filled with toys(Leads to Lego Bucket)
Under the bed Black Market?
New stack of boxes(Leads to Box filled with junk or Under The Bed)
The Fan International Order Of Communists Meeting
The Door in the Room Stickman entry point
Computer Screen
Windowstill next to Bookshelf Alien Activity
Windowstill behind computer screen Terrorist Activity

[Firearms]Skilled
[Close Combat]Trained
[Energy Weapons]Trained
[Throwing]Untrained
[Explosives]Professional
[Social Skills]Trained
[Medic]Trained
[Engineer]Trained

Endgame: Assasinate the Stickman.
  • Theres a ton of stuff going on at the other locations. Do something.
  • The Stickman will return after a while. Prepare yourself by recruiting, setting up sentry guns, landmines, ambush positions, etc. Don't just sit there and wait for the Stickman to kick your ass.

Attempt social skills and engineer. Then attempt to make a sentry gun using the RFOPRT100%AOHKE.

Attempt social skills and engineer. Then attempt to make a sentry gun using the RFOPRT100%AOHKE.
ALso read the fallout 2 guide if they say no.



[Speech] Shut up and help me assassinate the stickman.


It works. The Engineers agree to help, and camp at the doorway. Wine offers to join your party.

The Engineers (Camping the doorway)
Sentry guns 1-12 armed with Integrated Rifle
Flying Drones 1-8 armed with Integrated Missile Launcher
Super Heavy Infantry Vehicle(Ground Drone) armed with Minigun
Apple armed with Slug Shotgun
Jagged Alliance armed with Rocket Rifle
Sapper armed with Crossbow
Lord Of Private Addons armed with 69 Yard Long E-Peen gained from his massive collection of private addons he won't share because hes a godamned special snowflake nobody gives a forget about.


Stickman status: Fled from combat, will return soon(Estimate: 40 minutes)

Followers
Nick "Blue" Walter armed with XCOM Rifle 40/40 HP
[Explosives]Trained
[Medic]Trained
[Firearms]Proficent

Tom Falke armed with Plasma Derringer (Fair condition) 25/25 hp
Gauss Rifle (Cracked in half)
.22 Pistol(Slightly damaged)
[Medic]Proficent
[Firearms]Trained
[Close Combat]Trained

Cirno armed with Icicle Blaster
[Baka] Yes

Wine armed with Slug Shotgun
[Throwing]Master 

Health:  40/40 HP

Inventory:
Miniature Airsoft Assault Rifle(TONKA TOUGH!)
1 Medkit
XCOM Laser Rifle (OP as forget, infinite ammo.) (NEAR-BROKEN)
Kingpin's FN FAL (Unique) (BROKEN)
Lucky Punk .44 Revolver (Unique) (BROKEN)
Blunt's MAS-49 (Unique) (DAMAGED)
Gyrojet (Extremely rare gun) (BROKEN)
Ripper/Vector SMG (Near-Perfect condition)
Fallout 10mm SMG (Undamaged, but still a piece of stuff)
Street Sweeper (Medium condition)
Luger(Cracked)
Glock (Good condition)
USP Match (Bent barrel, needs repair)
Heavy Plasma (Used)OP Weapon!
Blaster Launcher (Good condition)OP Weapon!
PSI-Amp  (Has some wear and tear)OP Weapon!
RFOPRT100%AOHKE (Aka Super Megarape Rifle) (Good condition) OP Weapon!
Ultimate Fallout 2 Guide Overpowered reading material!

Perks
Healthy (+10 maximum HP)
Last Chance (You are never instantly killed by most attacks. If you have 5 HP and you take 7 damage, you survive with 1 HP and are instantly incapacitated.)
Guardian Angel (Ally that randomly gets summoned whenever you engage combat. Carries a special, unique, and unobtainable Mysterious .44 Magnum

Locations (Recruit companions, discover things, set up ambush positions, etc)
Computer Table Activity Spotted.
Floor Civilians are gathering everywhere.
Bed Potential Loot
Chair w/ textbooks (Leads to bookshelf) Snipers spotted.
Bookshelf
Printer Large gang of legos gather here, being lead by a man in blue
Drawer Cart w/ Box
Lego Bucket Rioting is happening
Box filled with toys(Leads to Lego Bucket)
Under the bed Black Market?
New stack of boxes(Leads to Box filled with junk or Under The Bed)
The Fan International Order Of Communists Meeting
The Door in the Room Stickman entry point
Computer Screen
Windowstill next to Bookshelf Alien Activity
Windowstill behind computer screen Terrorist Activity

[Firearms]Skilled
[Close Combat]Trained
[Energy Weapons]Trained
[Throwing]Untrained
[Explosives]Professional
[Social Skills]Trained
[Medic]Trained
[Engineer]Trained

Endgame: Assasinate the Stickman.
  • Theres a ton of stuff going on at the other locations. Do something.
  • The Stickman will return after a while. Prepare yourself by recruiting, setting up sentry guns, landmines, ambush positions, etc. Don't just sit there and wait for the Stickman to kick your ass.


Go on top of the chair to recruit snipers.



I know the location is wrong, but its a little too late to change that.

"That Stickman is going to be back for vengance. We'll join you."

Stickman status: Fled from combat, will return soon(Estimate: 37 minutes)

Followers
Nick "Blue" Walter armed with XCOM Rifle 40/40 HP
[Explosives]Trained
[Medic]Trained
[Firearms]Proficent

Tom Falke armed with Plasma Derringer (Fair condition) 25/25 hp
Gauss Rifle (Cracked in half)
.22 Pistol(Slightly damaged)
[Medic]Proficent
[Firearms]Trained
[Close Combat]Trained

Cirno armed with Icicle Blaster 55/55 HP
[Baka] Yes

Wine armed with Slug Shotgun 70/70 HP
[Throwing]Master 

Health:  40/40 HP

Inventory:
Miniature Airsoft Assault Rifle(TONKA TOUGH!)
1 Medkit
XCOM Laser Rifle (OP as forget, infinite ammo.) (NEAR-BROKEN)
Kingpin's FN FAL (Unique) (BROKEN)
Lucky Punk .44 Revolver (Unique) (BROKEN)
Blunt's MAS-49 (Unique) (DAMAGED)
Gyrojet (Extremely rare gun) (BROKEN)
Ripper/Vector SMG (Near-Perfect condition)
Fallout 10mm SMG (Undamaged, but still a piece of stuff)
Street Sweeper (Medium condition)
Luger(Cracked)
Glock (Good condition)
USP Match (Bent barrel, needs repair)
Heavy Plasma (Used)OP Weapon!
Blaster Launcher (Good condition)OP Weapon!
PSI-Amp  (Has some wear and tear)OP Weapon!
RFOPRT100%AOHKE (Aka Super Megarape Rifle) (Good condition) OP Weapon!
Ultimate Fallout 2 Guide Overpowered reading material!

Perks
Healthy (+10 maximum HP)
Last Chance (You are never instantly killed by most attacks. If you have 5 HP and you take 7 damage, you survive with 1 HP and are instantly incapacitated.)
Guardian Angel (Ally that randomly gets summoned whenever you engage combat. Carries a special, unique, and unobtainable Mysterious .44 Magnum

Locations (Recruit companions, discover things, set up ambush positions, etc)
Computer Table Activity Spotted. Hostage Situation.
Floor Civilians are gathering everywhere.
Bed Potential Loot
Chair w/ textbooks (Leads to bookshelf)
Bookshelf
Printer Large gang of legos gather here, being lead by a man in blue
Drawer Cart w/ Box
Lego Bucket Rioting is happening
Box filled with toys(Leads to Lego Bucket)
Under the bed Black Market?
New stack of boxes(Leads to Box filled with junk or Under The Bed) Tunnel Snakes under attack
The Fan International Order Of Communists Meeting
The Door in the Room Stickman entry point
Computer Screen
Windowstill next to Bookshelf Alien Activity
Windowstill behind computer screen Terrorist Activity

[Firearms]Skilled
[Close Combat]Trained
[Energy Weapons]Trained
[Throwing]Untrained
[Explosives]Professional
[Social Skills]Trained
[Medic]Trained
[Engineer]Trained

Endgame: Assasinate the Stickman.
  • Theres a ton of stuff going on at the other locations. Do something.
  • The Stickman will return after a while. Prepare yourself by recruiting, setting up sentry guns, landmines, ambush positions, etc. Don't just sit there and wait for the Stickman to kick your ass.
  • Assets to use against the Stickman so far: Snipers, Engineers



Go to the new stack of boxes and help the tunnel snakes out.



You see the Tunnel Snakes being attacked by malfunctioning drones and a automated aircraft.

Stickman status: Fled from combat, will return soon(Estimate: 30 minutes)

Followers
Nick "Blue" Walter armed with XCOM Rifle 40/40 HP
[Explosives]Trained
[Medic]Trained
[Firearms]Proficent

Tom Falke armed with Plasma Derringer (Fair condition) 25/25 hp
Gauss Rifle (Cracked in half)
.22 Pistol(Slightly damaged)
[Medic]Proficent
[Firearms]Trained
[Close Combat]Trained

Cirno armed with Icicle Blaster 55/55 HP
[Baka] Yes

Wine armed with Slug Shotgun 70/70 HP
[Throwing]Master 

Health:  40/40 HP

Tunnel Snakes
Butchie armed with Slug Shotgun
Marisa armed with Master Spark
Rudolph Knitler armed with 10mm Pistol
Overseer armed with 10mm Pistol

Robots
Ground Drone 1 armed with Integrated Minigun
Ground Drone 2 armed with Integrated Minigun
Triple Turret armed with 3 Integrated Rifles
Automatic Aircraft armed with Missiles and Bombs

[Firearms]Skilled Quickdraw the robots.
[Close Combat]Trained Punch something made out of steel to death.
[Energy Weapons]Trained Fry the circuit boards of the robots.
[Throwing]Untrained  Attempt to throw a baseball.
[Explosives]Professional Blaster Launcher the stuff out of everything. This thing is OP, after all. (Just don't run out of ammo.)
[Social Skills]Trained Talk it over with the robots.
[Medic]Trained Diagnose the situation.
[Engineer]Trained Use your L33T H4X to turn the drones friendly.

Inventory:
Miniature Airsoft Assault Rifle(TONKA TOUGH!)
1 Medkit
XCOM Laser Rifle (OP as forget, infinite ammo.) (NEAR-BROKEN)
Kingpin's FN FAL (Unique) (BROKEN)
Lucky Punk .44 Revolver (Unique) (BROKEN)
Blunt's MAS-49 (Unique) (DAMAGED)
Gyrojet (Extremely rare gun) (BROKEN)
Ripper/Vector SMG (Near-Perfect condition)
Fallout 10mm SMG (Undamaged, but still a piece of stuff)
Street Sweeper (Medium condition)
Luger(Cracked)
Glock (Good condition)
USP Match (Bent barrel, needs repair)
Heavy Plasma (Used)OP Weapon!
Blaster Launcher (Good condition)OP Weapon!
PSI-Amp  (Has some wear and tear)OP Weapon!
RFOPRT100%AOHKE (Aka Super Megarape Rifle) (Good condition) OP Weapon!
Ultimate Fallout 2 Guide Overpowered reading material!

Perks
Healthy (+10 maximum HP)
Last Chance (You are never instantly killed by most attacks. If you have 5 HP and you take 7 damage, you survive with 1 HP and are instantly incapacitated.)
Guardian Angel (Ally that randomly gets summoned whenever you engage combat. Carries a special, unique, and unobtainable Mysterious .44 Magnum

Locations (Recruit companions, discover things, set up ambush positions, etc)
Computer Table Activity Spotted. Hostage Situation.
Floor Civilians are gathering everywhere.
Bed Potential Loot
Chair w/ textbooks (Leads to bookshelf)
Bookshelf
Printer Large gang of legos gather here, being lead by a man in blue
Drawer Cart w/ Box
Lego Bucket Rioting is happening
Box filled with toys(Leads to Lego Bucket)
Under the bed Black Market?
New stack of boxes(Leads to Box filled with junk or Under The Bed)
The Fan International Order Of Communists Meeting
The Door in the Room Stickman entry point
Computer Screen
Windowstill next to Bookshelf Alien Activity
Windowstill behind computer screen Terrorist Activity

[Firearms]Skilled
[Close Combat]Trained
[Energy Weapons]Trained
[Throwing]Untrained
[Explosives]Professional
[Social Skills]Trained
[Medic]Trained
[Engineer]Trained

Endgame: Assasinate the Stickman.
  • Theres a ton of stuff going on at the other locations. Do something.
  • The Stickman will return after a while. Prepare yourself by recruiting, setting up sentry guns, landmines, ambush positions, etc. Don't just sit there and wait for the Stickman to kick your ass.
  • Assets to use against the Stickman so far: Snipers, Engineers

shoot all the things
loot all the things

Shush Cicero you fool!
Alright  we're engineer trained lets take down those stuff turrets and aircraft.

[Engineer]Trained L33T H4X the robots and cause them to shut down.

The Tunnel Snakes are saved, and pledge their support in the fight against the stickman.

Stickman status: Fled from combat, will return soon(Estimate: 24 minutes)

Followers
Nick "Blue" Walter armed with XCOM Rifle 40/40 HP
[Explosives]Trained
[Medic]Trained
[Firearms]Proficent

Tom Falke armed with Plasma Derringer (Fair condition) 25/25 hp
Gauss Rifle (Cracked in half)
.22 Pistol(Slightly damaged)
[Medic]Proficent
[Firearms]Trained
[Close Combat]Trained

Cirno armed with Icicle Blaster 55/55 HP
[Baka] Yes

Wine armed with Slug Shotgun 70/70 HP
[Throwing]Master  

Health:  40/40 HP

Inventory:
Miniature Airsoft Assault Rifle(TONKA TOUGH!)
1 Medkit
XCOM Laser Rifle (OP as forget, infinite ammo.) (NEAR-BROKEN)
Kingpin's FN FAL (Unique) (BROKEN)
Lucky Punk .44 Revolver (Unique) (BROKEN)
Blunt's MAS-49 (Unique) (DAMAGED)
Gyrojet (Extremely rare gun) (BROKEN)
Ripper/Vector SMG (Near-Perfect condition)
Fallout 10mm SMG (Undamaged, but still a piece of stuff)
Street Sweeper (Medium condition)
Luger(Cracked)
Glock (Good condition)
USP Match (Bent barrel, needs repair)
Heavy Plasma (Used)OP Weapon!
Blaster Launcher (Good condition)OP Weapon!
PSI-Amp  (Has some wear and tear)OP Weapon!
RFOPRT100%AOHKE (Aka Super Megarape Rifle) (Good condition) OP Weapon!
Ultimate Fallout 2 Guide Overpowered reading material!

Perks
Healthy (+10 maximum HP)
Last Chance (You are never instantly killed by most attacks. If you have 5 HP and you take 7 damage, you survive with 1 HP and are instantly incapacitated.)
Guardian Angel (Ally that randomly gets summoned whenever you engage combat. Carries a special, unique, and unobtainable Mysterious .44 Magnum

Locations (Recruit companions, discover things, set up ambush positions, etc)
Computer Table Activity Spotted. Hostage Situation.
Floor Civilians are gathering everywhere.
Bed Potential Loot
Chair w/ textbooks (Leads to bookshelf)
Bookshelf
Printer Large gang of legos gather here, being lead by a man in blue
Drawer Cart w/ Box
Lego Bucket Rioting is happening
Box filled with toys(Leads to Lego Bucket)
Under the bed Black Market?
New stack of boxes(Leads to Box filled with junk or Under The Bed)
The Fan International Order Of Communists Meeting
The Door in the Room Stickman entry point
Computer Screen
Windowstill next to Bookshelf Alien Activity
Windowstill behind computer screen Terrorist Activity

[Firearms]Skilled
[Close Combat]Trained
[Energy Weapons]Trained
[Throwing]Untrained
[Explosives]Professional
[Social Skills]Trained
[Medic]Trained
[Engineer]Trained

Endgame: Assasinate the Stickman.
  • Theres a ton of stuff going on at the other locations. Do something.
  • The Stickman will return after a while. Prepare yourself by recruiting, setting up sentry guns, landmines, ambush positions, etc. Don't just sit there and wait for the Stickman to kick your ass.
  • Assets to use against the Stickman so far: Snipers, Engineers, Tunnel Snakes
« Last Edit: December 23, 2014, 11:30:55 AM by tber123 »

Attempt to craft an automatic sentry gun using the RFOPRT100%AOHKE.

Attempt to craft an automatic sentry gun using the RFOPRT100%AOHKE.
[Engineer]Trained craft a automatic sentry gun.

Done.

Stickman status: Fled from combat, will return soon(Estimate: 23 minutes)

Followers
Nick "Blue" Walter armed with XCOM Rifle 40/40 HP
[Explosives]Trained
[Medic]Trained
[Firearms]Proficent

Tom Falke armed with Plasma Derringer (Fair condition) 25/25 hp
Gauss Rifle (Cracked in half)
.22 Pistol(Slightly damaged)
[Medic]Proficent
[Firearms]Trained
[Close Combat]Trained

Cirno armed with Icicle Blaster 55/55 HP
[Baka] Yes

Wine armed with Slug Shotgun 70/70 HP
[Throwing]Master  

Sentry Gun armed with Integrated Plasma Rifle 90/90 HP

Health:  40/40 HP

Inventory:
Miniature Airsoft Assault Rifle(TONKA TOUGH!)
1 Medkit
XCOM Laser Rifle (OP as forget, infinite ammo.) (NEAR-BROKEN)
Kingpin's FN FAL (Unique) (BROKEN)
Lucky Punk .44 Revolver (Unique) (BROKEN)
Blunt's MAS-49 (Unique) (DAMAGED)
Gyrojet (Extremely rare gun) (BROKEN)
Ripper/Vector SMG (Near-Perfect condition)
Fallout 10mm SMG (Undamaged, but still a piece of stuff)
Street Sweeper (Medium condition)
Luger(Cracked)
Glock (Good condition)
USP Match (Bent barrel, needs repair)
Heavy Plasma (Used)OP Weapon!
Blaster Launcher (Good condition)OP Weapon!
PSI-Amp  (Has some wear and tear)OP Weapon!
Ultimate Fallout 2 Guide Overpowered reading material!

Perks
Healthy (+10 maximum HP)
Last Chance (You are never instantly killed by most attacks. If you have 5 HP and you take 7 damage, you survive with 1 HP and are instantly incapacitated.)
Guardian Angel (Ally that randomly gets summoned whenever you engage combat. Carries a special, unique, and unobtainable Mysterious .44 Magnum

Locations (Recruit companions, discover things, set up ambush positions, etc)
Computer Table Activity Spotted. Hostage Situation.
Floor Civilians are gathering everywhere.
Bed Potential Loot
Chair w/ textbooks (Leads to bookshelf)
Bookshelf
Printer Large gang of legos gather here, being lead by a man in blue
Drawer Cart w/ Box
Lego Bucket Rioting is happening
Box filled with toys(Leads to Lego Bucket)
Under the bed Black Market?
New stack of boxes(Leads to Box filled with junk or Under The Bed)
The Fan International Order Of Communists Meeting
The Door in the Room Stickman entry point
Computer Screen
Windowstill next to Bookshelf Alien Activity
Windowstill behind computer screen Terrorist Activity

[Firearms]Skilled
[Close Combat]Trained
[Energy Weapons]Trained
[Throwing]Untrained
[Explosives]Professional
[Social Skills]Trained
[Medic]Trained
[Engineer]Trained

Endgame: Assasinate the Stickman.
  • Theres a ton of stuff going on at the other locations. Do something.
  • The Stickman will return after a while. Prepare yourself by recruiting, setting up sentry guns, landmines, ambush positions, etc. Don't just sit there and wait for the Stickman to kick your ass.
  • Assets to use against the Stickman so far: Snipers, Engineers, Tunnel Snakes