Recently you may have noticed I haven't been playing blockland much. A month ago I started university and since then I've had no time for blockland (although I still host GTA with Siba as the manager and lead developer under my supervision) I've started to work towards my project where I'll be creating a game which will be marked which will go towards my degree. I'm not telling you guys to add to the load of blogland posts, I come asking a question...
I was playing Red Dead Redemption earlier today which made me think about the work Myself, Pass and the rest of SPO worked on a while ago. I want to base my game off the game, I'll model aesthetically similar buildings and areas, however the map will be on a small scale. The game will be built on a UDK engine and will be up for a free download when it's finished. I've been working on other games in Unity but I've put them aside due to the importance of this degree project.
So finally, I need to know from you what features would be cool to see in a Wild West free-roam RPG? Features would have to be simple, it's not going to be a major MMORPG with hundreds of hours of gameplay, it'll be a simple game which you could beat in a couple hours.
I do not intend to work on it after I've handed it in for assessment, however if I like the outcome of the game I will turn it into an MMORPG and put it up for sale, if the game is quality.
It's just myself working on this project, with some help from the arts department here at the university, so try and keep the ideas to a realistic standard, I have to include things like physics, and try and stay away from the shooter category.