Author Topic: Extra Blockland shaders?  (Read 3211 times)

I saw this the other day and wondered if it still worked: http://steamcommunity.com/app/250340/discussions/0/613937306727422662/
When I tried it crashed, but at one point in time it did work, sooooo...

Could somebody gt this to work, it would be really cool to see bloom in Blockland.
But if not, could somebody make a new one?

I saw this the other day and wondered if it still worked: http://steamcommunity.com/app/250340/discussions/0/613937306727422662/
When I tried it crashed, but at one point in time it did work, sooooo...

Could somebody gt this to work, it would be really cool to see bloom in Blockland.
But if not, could somebody make a new one?

it says V19 in the title
i think its gonna take alot of work or from scratch to make one work in Blockland.

it says V19 in the title
Somewhere else I saw somebody using in in V21 but I can't find the pics anymore

im sorry but that is ugly. too much blur/glare. though i do wonder if these settings can be changed and how this would look when combined with v21's shaders

im sorry but that is ugly. too much blur/glare. though i do wonder if these settings can be changed and how this would look when combined with v21's shaders
You can change the amount of everything, so you don't need to go all out bloom everywhere

I tried using this in both the current version and v20, didn't seem to work at all.

Same here. There's nothing to indicate to me that this is anything but a few edited screenshots.

Same here. There's nothing to indicate to me that this is anything but a few edited screenshots.
It's posted by BDX, so it is very possible that is the case.
« Last Edit: October 17, 2014, 06:19:24 PM by WaterOre »

Same here. There's nothing to indicate to me that this is anything but a few edited screenshots.
Well can somebody try out QEffects-GL on one of the games it supports like Half-life to see if this is a hoax?


Same here. There's nothing to indicate to me that this is anything but a few edited screenshots.
While that could very well be true, this page for QEffects-GL shows other games that it's worked with
https://code.google.com/p/qeffects-gl/

So the question is, why would it not now?   

So the question is, why would it not now?   
Shaders possibly, I myself would not know, I'm not a scripter.

all it looks like is bloom

all it looks like is bloom
You can see the anti-aliasing and ambient occlusion if you go from one Half Life screenshot to the other