Author Topic: Controlling bots with another brick  (Read 2907 times)

Is there an addon where I can control a bot from another brick?
For example  OnActivate>Named brick>GoTobrick
                                        Bott hole
I'm modifying beta city like adding more buildings and making it more lively with bots but
the limitations I have now with controlling bots are making me not able to do some scenarios.

You can do a onfirerelay>events on the bot hole, name the bot hole, make the other brick have onactivate>botholenamedbrick>firerelay

You can do a onfirerelay>events on the bot hole, name the bot hole, make the other brick have onactivate>botholenamedbrick>firerelay
OnRelay only has Self and Named Brick targets. There is no target for Bot, which is what OP asks for.

It does on bot holes, or should at least.

Seems too complicated and it looks like I still wouldn't be able to do some things.
But it's the only solution right now.

No.. It's actually what firerelay was intended for. This is the solution for triggering stuff like this.


No.. It's actually what firerelay was intended for. This is the solution for triggering stuff like this.
Alright then. I didn't really know because I have never used relays. Never had any use for them.

lol am I the only one who didn't miss this
I was wondering how much time it would take for someone to find it.

No.. It's actually what firerelay was intended for. This is the solution for triggering stuff like this.
So I tried this, and it didn't work. I wanted so when a projectile hits a brick, the bot shoots.
I tried doing what you said, it was like this:
onProjectileHit>Named brick>fireRelay
                         Dikhole
and then on the bot hole I got stuck with:
OnRelay>Self
               Named brick
I can't control the bot like that. Unless I'm missing something and doing it wrong.

Then i must have been mistaken. Not sure how to approach this then..