Author Topic: Blockland v22  (Read 7545 times)

What do you think the stuff blockland v22 shud have



v21 isnt even out yet
Under what specific rock have you been living under?

You guys are still on v21?


damn port's ahead of the game



All of you are inferior.


jesus you guys are behind

but anyways
What do you think the stuff blockland v22 shud have
better physics, maybe some more default things like more special bricks or a new type of vehicle, the usual.

[joke]replace vehicles with flashlight shaders[/joke]
[legit] More modability(access to more core features), an ENGINE UPDATE, and artificial light shaders(shaders for lights you spawn in)[/legit]
« Last Edit: November 23, 2014, 02:32:27 PM by superdupercoolguy »


More modability(access to more core features), an ENGINE UPDATE
what kind of things are you thinkin? i'd defo like to see some general physics overhauls, though this is a hefty task i'm sure

like collision layering; obv less goofy physics for vehicles would be nice too.

Workshop support for add-ons
Fixes for the Mac version (steam, shaders)
Default airplane

itt: change the console.log so it looks like you're not on v21

You guys are still on v21?

[im g]http://puu.sh/d2vyY/e50dc3c4c4.png[/i mg]
"9.80 GHz"
what the forget

I heard badspot is removing weapons to make new shader upates sweet!