Why no steel types?
Because I only took the elements from the original Gen1.
I could add the new ones like fairy too, but then I'd need a lot more addons.
Every type would need 5 different weapons where one is a melee and one has 2 upgrades.
Plus also have an unique special ability that doesn't make them overpowered.
Implementing isn't the problem.
Finding the weapons that are different enough from the rest and can be attributed to an element is the difficulty.
I already used all magic packs I could find and I still had to make shortcuts.
Like ground and rock have a weapon in common.