Let's be honest, the default sword is boring.
We need sword fighting physics.
What I mean by sword fighting physics is, well, I think the default sword should have blocking, jabbing, all that good stuff, in sword fighting. If someone swings at you, you can left-click their sword to block. Within a second of this happening (yes, you need to be quick), if you right-click, you can counter. You slash their chest. Even the counter can be blocked and countered, but, again, you need to be quick.
The sword should have it's own animations for everything, none of this "up and down" crap. It should also have some jabbing and other things.
Oh, and one last thing, if you could. Maybe the sword can have an animation for putting it away. When you deselect it, it can slide into a little holster on the side of your player, of course, created as soon as you equipped it for the first time.
Please make this, I'd heavily appreciate anyone who does. It'd be kickass.