Author Topic: How to package Sound Effects?  (Read 1074 times)

I was trying to make a fire alarm sound effect, and this is my first time making these. I have the sound in a .wav file.

Contents:


description.txt

Title: Fire Alarm
Author: Nidos
Fire alarm sound effect

namecheck.txt

Sound_FireAlarm

server.cs

datablock AudioProfile(Alarm_Fire)
{
   filename = "./Alarm_Fire.wav";
};

I think I messed up on the server.cs part. I learned how to do it a while ago but forgot. I based these on default sounds by Badspot. If anybody can help me, please do so.

Download link to add on if necessary here

I was trying to make a fire alarm sound effect, and this is my first time making these. I have the sound in a .wav file.

Contents:


description.txt

Title: Fire Alarm
Author: Nidos
Fire alarm sound effect

namecheck.txt

Sound_FireAlarm

server.cs

datablock AudioProfile(Alarm_Fire)
{
   filename = "./Alarm_Fire.wav";
};

I think I messed up on the server.cs part. I learned how to do it a while ago but forgot. I based these on default sounds by Badspot. If anybody can help me, please do so.

Download link to add on if necessary here

didn't mean to repost. I'm moving to GM help.