Author Topic: Lag Indicator - Beta Release  (Read 2822 times)

Need beta testers to see if this mod works. When you lag, it indicates whether you or the server is lagging.

When the server is lagging the lag icon will look like this:



When you're lagging the lag icon will look like this:



You need to at least be lagging for one second for the indicator to kick in.

DOWNLOAD

Also, it'd be very helpful if someone could do two traces for me. One when they're lagging(starting before they lag). The other when they're lagging while loading(starting before they lag).

Oh, that's really neat.

Only thing I would suggest is to turn off antialiasing on the extra text.

FYI. The reason I want the first trace is to see if there is a better way to detect lag. I want the second trace to add the lag icon onto the loading screen.

Only thing I would suggest is to turn off antialiasing on the extra text.
Ok. Will do in the final release.

Nice.

Would love to see more information about the lag.
Could you add maybe the ping when it is a server lag and the fps when it is a client lag?
Maybe even the ping to the server and a ping to Google or something.
The cause will probably be too hard to detect.

Could you add maybe the ping when it is a server lag and the fps when it is a client lag?

Client lag has nothing to do with FPS - it means that there's something wrong with the connection from you to the server.
Server lag means that the server is not responding to your client.


neat, i'm using this

thanks~

Makes the beta release kind of pointless if no one posts if it works or not/if there are any problems.


i tend to lag A LOT so testing this will be no problem for me.
« Last Edit: December 30, 2014, 04:06:17 AM by Trogtor »


I believe that one time on Legends of Blockland I was lagging and it told my it was a client lag but then everyone said they experienced the same lag spike as me. I assume client lag refers to problems on my end.


Doesn't seem to work well for some reason (even when the console starts to exec the files it can't exec it)

If the client cant connect to the server because the server crashed, it says client. This I know after the multiple server crashes at New Years