Author Topic: Random Number Generator RPG - may rngesus have mercy on your souls  (Read 1901 times)

The Story: Once upon a time there was a dungeon. It was cursed by one of the worst evils ever known. His name? The Bad Guy. Yes, that is his name. He is so evil, that he tried boring everyone to death with his name, but the hipsters managed to stop him because "unique names are so mainstream." Anyways, the curse he put on the dungeon made everything turn based and outcomes are by pure luck. It is up to you to defeat him, and only the luckiest may defeat him.

How to join the game: Simply make a character playercard using the template below. You can make your first move along with your playercard.

Name:
Perk (optional, buff, debuff, or none):

If you pick a buff, the odds are better, but you get stufftier rewards. If you pick a debuff, odds are worse, but you get better rewards. If you don't pick either, you stand perfectly normal chances.

Buffs


Gambler (gives you ability to roll for a revive, but if you roll bad, you wait 2 more turns)
Timewarp (lets you re-roll if you roll bad and reverts whatever happens to you, can only be used once per 3 turns)
Lucky Charm (you roll for two numbers instead of one, and the better outcome is picked, only can be used once every 2 turns)

Debuffs

Graven's Wrath (if you die, you are out for 5 turns instead of 2)
Clumsy (your outcomes are more unpredictable and have greater consequences)
Impatient (you can only roll once every 2 turns)

Player List
Quote
Ipquarx - No perk chosen
TheTurtorn - No perk chosen
Blocky943 - Clumsy
Elctkr - honky devil
Zombiedad - Clumsy

How to play: This is a very roll to dodgey sort of game. You roll a number out of 6. The higher the number, the worse the outcome. Criteria:

6 - Worst outcome, usually results in a death
5 -  Really Bad outcome, can result in death
4 - Nothing happens
3 - Decent outcome
2 - Great outcome
1- Best outcome

On rare occasions, I will roll a player out of 7 instead of 6. 7 is a very lucky number if you do end up getting it. Also, I use random.org for all of the rolls.

Death may occur: If at any point you die, you must wait 2 rounds unless you happen to have gambler. There won't be rolling to revive until after round 10, so yeah.

Let's begin!

The Dungeon's door is guarded by a Possessed Statue. What do you do?

Possessed Statue 100/100 Health

« Last Edit: December 31, 2014, 01:20:47 PM by Pwnon »


Note, I will wait 5 minutes before I do a turn. gogogo

Name: Turtorn
No perks no debuffs

Kick it with my foot
« Last Edit: December 31, 2014, 12:52:40 PM by TheTurtorn »

Turn 1 Commences...

Ipquarx: Rolls 2. Exorcism carries out, and the ghost leaves the statue! Now only the statue blocks the way.


Turtorn: Rolls 3. Kicks the statue and damages it a bit.

Statue -20 health

End of turn one. Now what?

Statue Integrity: 80/100

Name: Blocky943
Perk: Clumsy

Punch the statue.

also, about the "roll 7 instead of 6"
does 7 just instakill you

Name: Blocky943
Perk: Clumsy

also, about the "roll 7 instead of 6"
does 7 just instakill you
the 7 is the best outcome you can get

Furiously continue to kick it until something happens

Turn 2 Commences...

Turtorn: Rolls 4. Kicks statue. Nothing out of the norm happens.
Blocky943: Rolls 2. Punches the statue, and a clicking noise is heard (due to clumsy). The door opens.


Statue Defeated.

The door leads into a hallway that is littered with traps, roll to avoid them!

Instead of going in stay at the entrance of the hallway

Blocky943: Rolls 2. Punches the statue, and a clicking noise is heard (due to clumsy). The door opens.
You can thank me later. B)

walk inside the hallway
« Last Edit: December 31, 2014, 01:03:32 PM by Blocky943 »

Name: elctkr
Perk: immortal

run through hallway full speed

Turn 3 Commences...

Turtorn: Rolls 5 The Bad Guy lets loose a curse that causes time to go incredibly fast for you. The ceiling panel above you crumbles like a cookie and a pile of boulders falls on you. You are crushed to death!

Elcktr: Rolls 5 You step on a pressure plate and arrows fly into you. You are wounded. Would you like to roll to heal, or continue on?

Blocky943 Rolls 6 You trip and fall onto a spike. You are dead.
« Last Edit: December 31, 2014, 01:08:59 PM by Pwnon »

Name: elctkr
Perk: immortal

run through hallway full speed

pick one from the list, no godmods m8