Author Topic: RTB Megadump problems  (Read 2313 times)

I downloaded a RTB Addon Megadump and I put it in Computer-DATA (D:)-Program Files (86x)-Steam-SteamApps-common-Blockland-Addon-RTB Megadump.zip   .   And i tested it by trying one addon, Vehicle_Dragster.zip and it worked. But when i did the whole thing and I went into Custom gamemode and only selected some (I do this a lot forgetting it does this) and it loads untill the Music loading thingy.[||||||||||||MUSIC|||||         ]  But it only goes about 2/3rds of the way and then my mouse turns into a timer and the computer crashes. Please help I played this game since 2001 and I used to use RTB alot and I hope I can get atleast 2 addons on my server :D :cookieMonster:

Say all of that again in English, please?

Please help I played this game since 2001

The first public prototype for Blockland was released in 2004. You can't play a game three years before it was released.

Sorry, What happened was I loaded a RTB Mega dump thing and I cant use the add-ons' besides the default and I don't enable all of them(add-ons') at once only some. When i am loading any type of server and i enable add-ons' from the mega dump it crashes at the Music loading bar and crashes my computer.

 :cookie: :)

I downloaded a RTB Addon Megadump and I put it in Computer-DATA (D:)-Program Files (86x)-Steam-SteamApps-common-Blockland-Addon-RTB Megadump.zip   .   And i tested it by trying one addon, Vehicle_Dragster.zip and it worked. But when i did the whole thing and I went into Custom gamemode and only selected some (I do this a lot forgetting it does this) and it loads untill the Music loading thingy.[||||||||||||MUSIC|||||         ]  But it only goes about 2/3rds of the way and then my mouse turns into a timer and the computer crashes. Please help I played this game since 2001 and I used to use RTB alot and I hope I can get atleast 2 addons on my server :D :cookieMonster:

are you sure it wasn't your music doing it or anything
also post console.log


What is a consosle log :P


Cant post it it exceeds the text amount *facepalm*

Is it a text file that has a bunch of loading addon codes? Because its to long to post ... _-_

//-------------------------- 8/8/2014 -- 09:16:46 -----
Processor Init:
   Intel Pentium III, ~3.45 Ghz
     (timed at roughly 3.45 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Blockland v21 build 1931
Module Directory: C:/Users/User/Documents/Blockland
Profile Path: C:/Users/User/Documents/Blockland
Total Ram: 8079 MB
OS: Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit

--------- Parsing Arguments ---------
argc = 2
Parsing command line arguments:

--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
Executing config/server/ADD_ON_LIST.cs.
Executing config/server/musicList.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server ---------------------
Initializing steamAPI...
  SteamAPI initialization failed.
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client ---------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.

Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 1280 720 32 60 1
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 28
  maxWindowWidth  = 1913
  maxWindowHeight = 1045
Setting screen mode to 1280x720x32@60hz (fs)...
  winState.hGLRC does not exist
  winState.appDC does not exist
  winState.appWindow does not exist
  newFullScreen...
Changing the display settings to 1280x720x32@60Hz...
  ChangeDisplaySettings worked
Creating a new full-screen window...
Acquiring a new device context...
  setting pixel format
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context (2)...
Making the new rendering context current (2)...
  wglMakeCurrent worked
  don't need to ressurect texture manager

Theres more... lots more :p

  setting vsync 0
  done setting vsync
  destroying curtain
  showing window
Window reactivating...
  setting forground window
  setting window focus
  done with OpenGLDevice::setScreenMode
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  3DFX_texture_compression_FXT1

OpenGL driver information:
  Vendor: NVIDIA Corporation
  Renderer: GeForce GTX 750 Ti/PCIe/SSE2
  Version: 4.4.0
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  3DFX_texture_compression_FXT1

OpenGLDevice::setScreenMode 1280 720 32 60 1
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 28
  maxWindowWidth  = 1913
  maxWindowHeight = 1045
Setting screen mode to 1280x720x32@60hz (fs)...
  Already at this resolution
  Video::setDevice - activate call done
  Video::setDevice - resetting canvas
Resetting Canvas...

OpenAL Driver Init:
OpenAL
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
Executing config/client/config.cs.

--------- Loading Client Add-Ons ---------

Client checking Add-On: System_ReturnToBlockland
 Loading Add-On: System_ReturnToBlockland  (CRC:1727226874)
Executing Add-Ons/System_ReturnToBlockland/client.cs.
Executing Add-Ons/System_ReturnToBlockland/modules/client/options.cs.
Executing config/client/rtb/prefs.cs.