Poll

What forum adventure is next in the future?

BLOODLUST (Control your bloodlust. More bloodlust=Less sanity, and more violent executions.)
6 (12.8%)
Academic (Random misadventures at school. Trigger happy security guards, cough drop dealers, general insanity)
11 (23.4%)
The International Order Of Communists (Think Trouble In Terrorist Town, but turned into a forum adventure and with the opposite of a red scare)
3 (6.4%)
The Assassination 2
5 (10.6%)
Kill on Sight (Sorta like DayZ, but as a forum adventure and with 50% less hackers.)
12 (25.5%)
Post apocalyptic Alcoholism (Find a source of beer in the middle of a nuclear wasteland)
10 (21.3%)

Total Members Voted: 47

Author Topic: V21:Left Behind S1 (ENDING: The Death Of Blockland)  (Read 67251 times)




Good lord, Gameboy Camera and the random freaky faces. And it looks like something else being eaten....

run away to v21 and when you're there use heed's tsunami to create rain which should remove fire

You turn around and run away with your companions, being fired at by the Hitmen all the way until you get back to the plane.

Hitman 1 switches the ASKR1 to Shotgun mode and fires it!
Hitman 2 suffers a critical failure and shoots himself with the MEGA-NUKE, wiping out both the Hitmen and disintegrating all their nice gear.

You finally make it to the Version 21 convoy. One of the nearby Blockheads greets you.

"Howdy! Need a ride to Version 21? Only $10 to ride. Also, you look a bit familiar to the most wanted player on Blockland......"

    (Multiple options allowed)
    • Murder him in secret and steal $10 off of his corpse to ride in the convoy
    • Offer to sell Pokoinik to slavery in exchange for a free ride
    • Use Social Skills to convince him to let you ride free
    • Bribe him with a PlayBlock Magazine
    • Show him the Version 21 Postcard
    • Show him the Kalph-Qaeida buisness card
    • Bribe him with coccaine
    • Other: _______________


Companions
Blockhead801245 20/25 HP
1)Faec Pwner 9000 (2)Mini-Nuke (3)Heedicalking's Tsunami (4)Cable's Sharpened T+T Combat Knife (5) Ladios Armory Beam Rifle (6)Old School Rifle (7) Empty Slot
[Firearms]Professional [Throwing]Trained [Social Skills]Trained [Medic]Proficent [Close Combat]Skilled

JewBot  10/40 HP
1)Cable's Revolver (2)MAS Heavy RL (3)Sticky Grenade (4)Cable's Rainbow Sword (5)Anti Renderman Rifle (6)KZR Destructo Cannon (7) Empty Slot
[Engineer]Proficent [Firearms]Advanced [Close Combat]Proficent

Protile 1/25 HP
1)Dinner Blaster (2)Guns Trikimbo (3)Kaje's Minigun (4)Old School Rifle (5) Empty Slot
[Firearms]Trained [Explosives]Trained

Buddy the Dog 13/50 HP (Cannot use weapons other than his teeth. He's a pack mule.)
1)Empty Slot (2)Empty Slot (3)Empty slot (4)Empty Slot (5)Empty Slot
[Close Combat]Master

Charlie 30/40 HP
(1)Charlie's Custom Modified Tier Tactical LMG (2)ASKR1 "Ass Kicker" Rifle (3)Dodgeball (4)Charlie's Tier Tactical RPG (5)Empty
[Explosives]Professional

Pokoinik 10/70 HP
1)AS-VAL (2)Gauss Rifle (3)Empty

Dr. Krieger 9/10 HP
1) Dart Gun (2) Empty Slot
[Medic]Expert

Your Stats
Health: 35/40 HP Armor: Secret Service Armor 15/30 HP Karma: Good

Inventory(Certain items do not use slots.)
1)Artillery Beacon
2)BALDR 35/50 rounds, 3 mags left
3)RTB2 Tranquilizer Gun 2/3 rounds, 2 mags left
4)RYNO V 76/100 rockets
5)Megaphone Vuvuzela (Vuvuzela that is 2x as loud and powerful)
6)Bandit Radio BoomBox (Area of effect sound attack, earplugs provide immunity)
7)Default Gun 12/12 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
8)Golden Gun (One time use pistol that can one-hit kill anything)
9)Empty Slot

Cocaine
Flashlight
Hammer/Wrench/Printer/Bricks (Building tools)
PlayBlock Magazine x4 (Distraction tool)
Version 21 Postcard
Medkit x2
One-Shot Pistol (Disposable pistol that packs a huge punch)
Golden pair of dice! (Mostly counteracts the effects of Jinxed for your party. Critical failures still happen, but not excessively.)
Kalph-Qaeida Buisness Card
Earplugs (Immunity to sound attacks)

Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
[Firearms]Skilled Gunning people down.
[Close Combat]Skilled CQC. Things like punching or stabbing people.
[Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
[Throwing]Untrained Throwing grenades, knives, first aid kits, etc
[Explosives]Trained Blowing people up with rocket launchers to mini nukes.
[Social Skills]Proficent Talking to people and not being antisocial.
[Medic]Skilled Heal people more effectively.
[Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.


Perks
Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
Healthy(+10 HP)
Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.)
Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)
Roll The Dice (Roll a dice and trigger random things)
Redshirt Swarm (Randomly summon redshirts during combat. They rely on quantity rather than quality.)
Jinxed Buddy the Dog's companion perk (Everyone suffers critical failures more often! This can be a double edged sword....)
[/list]
« Last Edit: March 17, 2015, 09:58:03 AM by tber123 »

roll the dice and hope you get 10$

sell pokoinik
kill the man


    roll the dice and hope you get 10$

    Dice roll: 2.
    Result: Summon a falling piano that kills the man.

    You loot $10 from the corpse and get on the convoy. Going to take a while to get to version 21, so now what?

    • Inspect weapons
    • Inspect companion weapons
    • Talk to JewBot
    • Talk to Blockhead
    • Talk to Charlie
    • Talk to Buddy
    • Talk to Pokinik
    • Talk to Protile
    • Talk to Dr. Krieger
    • Talk to the other guys on the convoy
    • Hijack the convoy and speed things up
    • Murder everyone else on the convoy
    • Other: ____________


    Companions
    Blockhead801245 20/25 HP
    1)Faec Pwner 9000 (2)Mini-Nuke (3)Heedicalking's Tsunami (4)Cable's Sharpened T+T Combat Knife (5) Ladios Armory Beam Rifle (6)Old School Rifle (7) Empty Slot
    [Firearms]Professional [Throwing]Trained [Social Skills]Trained [Medic]Proficent [Close Combat]Skilled

    JewBot  10/40 HP
    1)Cable's Revolver (2)MAS Heavy RL (3)Sticky Grenade (4)Cable's Rainbow Sword (5)Anti Renderman Rifle (6)KZR Destructo Cannon (7) Empty Slot
    [Engineer]Proficent [Firearms]Advanced [Close Combat]Proficent

    Protile 1/25 HP
    1)Dinner Blaster (2)Guns Trikimbo (3)Kaje's Minigun (4)Old School Rifle (5) Empty Slot
    [Firearms]Trained [Explosives]Trained

    Buddy the Dog 13/50 HP (Cannot use weapons other than his teeth. He's a pack mule.)
    1)Empty Slot (2)Empty Slot (3)Empty slot (4)Empty Slot (5)Empty Slot
    [Close Combat]Master

    Charlie 30/40 HP
    (1)Charlie's Custom Modified Tier Tactical LMG (2)ASKR1 "Ass Kicker" Rifle (3)Dodgeball (4)Charlie's Tier Tactical RPG (5)Empty
    [Explosives]Professional

    Pokoinik 10/70 HP
    1)AS-VAL (2)Gauss Rifle (3)Empty

    Dr. Krieger 9/10 HP
    1) Dart Gun (2) Empty Slot
    [Medic]Expert

    Your Stats
    Health: 35/40 HP Armor: Secret Service Armor 15/30 HP Karma: Good

    Inventory(Certain items do not use slots.)
    1)Artillery Beacon
    2)BALDR 35/50 rounds, 3 mags left
    3)RTB2 Tranquilizer Gun 2/3 rounds, 2 mags left
    4)RYNO V 76/100 rockets
    5)Megaphone Vuvuzela (Vuvuzela that is 2x as loud and powerful)
    6)Bandit Radio BoomBox (Area of effect sound attack, earplugs provide immunity)
    7)Default Gun 12/12 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
    8)Golden Gun (One time use pistol that can one-hit kill anything)
    9)Empty Slot

    Cocaine
    Flashlight
    Hammer/Wrench/Printer/Bricks (Building tools)
    PlayBlock Magazine x4 (Distraction tool)
    Version 21 Postcard
    Medkit x2
    One-Shot Pistol (Disposable pistol that packs a huge punch)
    Golden pair of dice! (Mostly counteracts the effects of Jinxed for your party. Critical failures still happen, but not excessively.)
    Kalph-Qaeida Buisness Card
    Earplugs (Immunity to sound attacks)

    Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
    [Firearms]Skilled Gunning people down.
    [Close Combat]Skilled CQC. Things like punching or stabbing people.
    [Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
    [Throwing]Untrained Throwing grenades, knives, first aid kits, etc
    [Explosives]Trained Blowing people up with rocket launchers to mini nukes.
    [Social Skills]Proficent Talking to people and not being antisocial.
    [Medic]Skilled Heal people more effectively.
    [Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.


    Perks
    Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
    Healthy(+10 HP)
    Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.)
    Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)
    Roll The Dice (COOLDOWN) (Roll a dice and trigger random things)
    Redshirt Swarm (Randomly summon redshirts during combat. They rely on quantity rather than quality.)
    Jinxed Buddy the Dog's companion perk (Everyone suffers critical failures more often! This can be a double edged sword....)
    [/list]

    Hijack to speed up or talk to companions

    summon redshirt swarm to push convoy faster

      summon redshirt swarm to push convoy faster

      Redshirts, ASSEMBLE!

      "We got this! Everyone, PUSH!"

      With all these redshirts pushing the convoy(and accidentally getting run over on the wheels), you should arrive in a few hours instead of days.

      talk to companions

      You talk to a few companions. (Conversations are seperated by lines.)

      (Charlie) We'll be safe from any search parties as long as we don't show our faces. They won't be searching V21 for a long time.

      (Blockhead) It's been one heck of a ride, boss. Where to next?

      No idea.

      MASTER, I RECOMMEND WE GO TO FIND MY CREATOR AFTER WE ARRIVE IN THIS "VERSION 21" THEY SPEAK OF.

      What for?

      I WAS DELIBERATELY CREATED PATHETIC. I WAS CREATED BECAUSE MY NEO-national socialist MASTER WANTED A JEW TO PUNISH. HENCE THE NAME JEWBOT.

      I thought that hacker was your creator? That guy named Hax0r that we blew away?

      NO. I WAS KIDNAPPED AND LIBERATED FROM THAT DAMN NEO-national socialist..

      (Pokoinik) I ever tell you about the life of a Bandit in the Zone of Alienation? We get to scream stuff in Russian, especially the phrase "A NUU, CHEEKI BREEKI IV DAMKE!". There is also robbing the Loners, getting high together with the dudes at Freedom, and running the forget away from those Duty bastards or the Military. There's also the mutants....

      (Protile) You think the Landscaper Outcasts are going to assassinate Badspot or something?

      Dr. Krieger: I'm currently creating some new ammo for my dart gun.

      What for?

      Dr. Krieger: Ebola and Measles combined into one. My first targets for testing it will be those bastards that refuse to get vaccinated because of the misguided belief that vaccines cause Autism.

      Why?

      Dr. Krieger: When I was a child, my parents never vaccinated me because they thought the same thin---

      Nevermind.

      Buddy the Dog: Woof!

      Good dog.


      • Inspect weapons
      • Inspect companion weapons
      • Talk to the other guys on the convoy
      • Murder everyone else on the convoy for stuffs and giggles
      • Go AFK for a few hours and wait for the Convoy to arrive at V21
      • Look behind you.
      • Other: ____________


      Companions
      Blockhead801245 20/25 HP
      1)Faec Pwner 9000 (2)Mini-Nuke (3)Heedicalking's Tsunami (4)Cable's Sharpened T+T Combat Knife (5) Ladios Armory Beam Rifle (6)Old School Rifle (7) Empty Slot
      [Firearms]Professional [Throwing]Trained [Social Skills]Trained [Medic]Proficent [Close Combat]Skilled

      JewBot  10/40 HP
      1)Cable's Revolver (2)MAS Heavy RL (3)Sticky Grenade (4)Cable's Rainbow Sword (5)Anti Renderman Rifle (6)KZR Destructo Cannon (7) Empty Slot
      [Engineer]Proficent [Firearms]Advanced [Close Combat]Proficent

      Protile 1/25 HP
      1)Dinner Blaster (2)Guns Trikimbo (3)Kaje's Minigun (4)Old School Rifle (5) Empty Slot
      [Firearms]Trained [Explosives]Trained

      Buddy the Dog 13/50 HP (Cannot use weapons other than his teeth. He's a pack mule.)
      1)Empty Slot (2)Empty Slot (3)Empty slot (4)Empty Slot (5)Empty Slot
      [Close Combat]Master

      Charlie 30/40 HP
      (1)Charlie's Custom Modified Tier Tactical LMG (2)ASKR1 "Ass Kicker" Rifle (3)Dodgeball (4)Charlie's Tier Tactical RPG (5)Empty
      [Explosives]Professional

      Pokoinik 10/70 HP
      1)AS-VAL (2)Gauss Rifle (3)Empty

      Dr. Krieger 9/10 HP
      1) Dart Gun (2) Empty Slot
      [Medic]Expert

      Your Stats
      Health: 35/40 HP Armor: Secret Service Armor 15/30 HP Karma: Good

      Inventory(Certain items do not use slots.)
      1)Artillery Beacon
      2)BALDR 35/50 rounds, 3 mags left
      3)RTB2 Tranquilizer Gun 2/3 rounds, 2 mags left
      4)RYNO V 76/100 rockets
      5)Megaphone Vuvuzela (Vuvuzela that is 2x as loud and powerful)
      6)Bandit Radio BoomBox (Area of effect sound attack, earplugs provide immunity)
      7)Default Gun 12/12 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
      8)Golden Gun (One time use pistol that can one-hit kill anything)
      9)Empty Slot

      Cocaine
      Flashlight
      Hammer/Wrench/Printer/Bricks (Building tools)
      PlayBlock Magazine x4 (Distraction tool)
      Version 21 Postcard
      Medkit x2
      One-Shot Pistol (Disposable pistol that packs a huge punch)
      Golden pair of dice! (Mostly counteracts the effects of Jinxed for your party. Critical failures still happen, but not excessively.)
      Kalph-Qaeida Buisness Card
      Earplugs (Immunity to sound attacks)

      Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
      [Firearms]Skilled Gunning people down.
      [Close Combat]Skilled CQC. Things like punching or stabbing people.
      [Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
      [Throwing]Untrained Throwing grenades, knives, first aid kits, etc
      [Explosives]Trained Blowing people up with rocket launchers to mini nukes.
      [Social Skills]Proficent Talking to people and not being antisocial.
      [Medic]Skilled Heal people more effectively.
      [Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.


      Perks
      Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
      Healthy(+10 HP)
      Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.)
      Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)
      Roll The Dice (COOLDOWN) (Roll a dice and trigger random things)
      Redshirt Swarm (COOLDOWN) (Randomly summon redshirts during combat. They rely on quantity rather than quality.)
      Jinxed Buddy the Dog's companion perk (Everyone suffers critical failures more often! This can be a double edged sword....)
      [/list]

      look behind you and converse with the redshirts

      who the forget are the passengers anyhow

        look behind you and converse with the redshirts

        "I got nothing to say to you."

        who the forget are the passengers anyhow

        Other Passengers:
        Red the Communist
        Blue the Capitalist
        Landscap3r
        DogMeat
        CapitalistPig(Convoy driver)
        PoliceBrutalityM8(Security)
        Blockhead200356
        Blockhead152345
        Blockhead199213
        Blockhead12456
        Phant0M(Noob herding the Blockheads)
        WAIWAIFU(?????)
        LordBritish(British.)
        Texas
        Suit&Tie95

        • Inspect weapons
        • Inspect companion weapons
        • Talk to the other guys on the convoy
        • Murder everyone else on the convoy for stuffs and giggles
        • Go AFK for a few hours and wait for the Convoy to arrive at V21
        • Cause Red and Blue to fight over if Communism/Capitalism is better and watch the fireworks
        • Look behind you again and stare at the incoming mininuke.
        • Other: ____________


        Companions
        Blockhead801245 20/25 HP
        1)Faec Pwner 9000 (2)Mini-Nuke (3)Heedicalking's Tsunami (4)Cable's Sharpened T+T Combat Knife (5) Ladios Armory Beam Rifle (6)Old School Rifle (7) Empty Slot
        [Firearms]Professional [Throwing]Trained [Social Skills]Trained [Medic]Proficent [Close Combat]Skilled

        JewBot  10/40 HP
        1)Cable's Revolver (2)MAS Heavy RL (3)Sticky Grenade (4)Cable's Rainbow Sword (5)Anti Renderman Rifle (6)KZR Destructo Cannon (7) Empty Slot
        [Engineer]Proficent [Firearms]Advanced [Close Combat]Proficent

        Protile 1/25 HP
        1)Dinner Blaster (2)Guns Trikimbo (3)Kaje's Minigun (4)Old School Rifle (5) Empty Slot
        [Firearms]Trained [Explosives]Trained

        Buddy the Dog 13/50 HP (Cannot use weapons other than his teeth. He's a pack mule.)
        1)Empty Slot (2)Empty Slot (3)Empty slot (4)Empty Slot (5)Empty Slot
        [Close Combat]Master

        Charlie 30/40 HP
        (1)Charlie's Custom Modified Tier Tactical LMG (2)ASKR1 "Ass Kicker" Rifle (3)Dodgeball (4)Charlie's Tier Tactical RPG (5)Empty
        [Explosives]Professional

        Pokoinik 10/70 HP
        1)AS-VAL (2)Gauss Rifle (3)Empty

        Dr. Krieger 9/10 HP
        1) Dart Gun (2) Empty Slot
        [Medic]Expert

        Your Stats
        Health: 35/40 HP Armor: Secret Service Armor 15/30 HP Karma: Good

        Inventory(Certain items do not use slots.)
        1)Artillery Beacon
        2)BALDR 35/50 rounds, 3 mags left
        3)RTB2 Tranquilizer Gun 2/3 rounds, 2 mags left
        4)RYNO V 76/100 rockets
        5)Megaphone Vuvuzela (Vuvuzela that is 2x as loud and powerful)
        6)Bandit Radio BoomBox (Area of effect sound attack, earplugs provide immunity)
        7)Default Gun 12/12 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
        8)Golden Gun (One time use pistol that can one-hit kill anything)
        9)Empty Slot

        Cocaine
        Flashlight
        Hammer/Wrench/Printer/Bricks (Building tools)
        PlayBlock Magazine x4 (Distraction tool)
        Version 21 Postcard
        Medkit x2
        One-Shot Pistol (Disposable pistol that packs a huge punch)
        Golden pair of dice! (Mostly counteracts the effects of Jinxed for your party. Critical failures still happen, but not excessively.)
        Kalph-Qaeida Buisness Card
        Earplugs (Immunity to sound attacks)

        Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
        [Firearms]Skilled Gunning people down.
        [Close Combat]Skilled CQC. Things like punching or stabbing people.
        [Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
        [Throwing]Untrained Throwing grenades, knives, first aid kits, etc
        [Explosives]Trained Blowing people up with rocket launchers to mini nukes.
        [Social Skills]Proficent Talking to people and not being antisocial.
        [Medic]Skilled Heal people more effectively.
        [Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.


        Perks
        Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
        Healthy(+10 HP)
        Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.)
        Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)
        Roll The Dice (COOLDOWN) (Roll a dice and trigger random things)
        Redshirt Swarm (COOLDOWN) (Randomly summon redshirts during combat. They rely on quantity rather than quality.)
        Jinxed Buddy the Dog's companion perk (Everyone suffers critical failures more often! This can be a double edged sword....)
        [/list]
        [/quote]

        Le Capitalism and Comunism bitchfight or Hijack to Speed up even more.

          Red, Blue just called you a commie bastard!

          "W-What? No I did not, you son of a---"

          "CAPITALIST PIG! CHOKE ON YOUR OWN GREED!"

          Red the Communist quickdraws DUAL COMMUNISM(Machine pistols akimbo) and fires it on full auto at Blue the Capitalist, hitting him for 17 damage!
          Blue the Capitalist whips out the All American Assault Rifle and fires it on full auto at Red the Communist, missing him entirely and striking the other passengers! Accidental Flash Mob!

          "Hey! NO WEAPONS ALLOWED IN THE CONVOY, YOU GODAMN TERRORIST!"

          PoliceBrutality equips a Fully Automatic Shotgun and quickly empties the magazine, hosing everyone down and killing most of the passengers!

          Texas: "What in sam hell is this?"

          Texas quickdraws Bobby Ray's .454 Surprise and fires it at PoliceBrutality, but misses!

          Lord British: "Good lord, what in gods name is this?"

          Suit&Tie95: "BLOCKLAND SECRET SERVICE! I COMMAND YOU TO DROP YOUR WEAP---"

          PoliceBrutality shoots Suit&Tie95 in the head! CRITICAL HIT!

          CapitalistPig: "What the hell is going on back there? Don't make me stop the convoy!"

          Other Passengers:
          Red the Communist (Fighting Blue)
          Blue the Capitalist (Fighting Red)
          Landscap3r
          DogMeat
          CapitalistPig(Convoy driver)
          PoliceBrutalityM8(Security) (Spraying/Praying most of the passengers)
          Blockhead200356
          Blockhead152345
          Blockhead199213
          Blockhead12456
          Phant0M(Noob herding the Blockheads)
          WAIWAIFU(?????)
          LordBritish(British.)
          Texas
          Suit&Tie95

          • Inspect weapons
          • Inspect companion weapons
          • Talk to the other guys on the convoy
          • Murder everyone else on the convoy for stuffs and giggles
          • Go AFK for a few hours and wait for the Convoy to arrive at V21
          • Hijack the convoy and go at super speed
          • Look behind you again and stare at the incoming mininuke.
          • Other: ____________


          Companions
          Blockhead801245 20/25 HP
          1)Faec Pwner 9000 (2)Mini-Nuke (3)Heedicalking's Tsunami (4)Cable's Sharpened T+T Combat Knife (5) Ladios Armory Beam Rifle (6)Old School Rifle (7) Empty Slot
          [Firearms]Professional [Throwing]Trained [Social Skills]Trained [Medic]Proficent [Close Combat]Skilled

          JewBot  10/40 HP
          1)Cable's Revolver (2)MAS Heavy RL (3)Sticky Grenade (4)Cable's Rainbow Sword (5)Anti Renderman Rifle (6)KZR Destructo Cannon (7) Empty Slot
          [Engineer]Proficent [Firearms]Advanced [Close Combat]Proficent

          Protile 1/25 HP
          1)Dinner Blaster (2)Guns Trikimbo (3)Kaje's Minigun (4)Old School Rifle (5) Empty Slot
          [Firearms]Trained [Explosives]Trained

          Buddy the Dog 13/50 HP (Cannot use weapons other than his teeth. He's a pack mule.)
          1)Empty Slot (2)Empty Slot (3)Empty slot (4)Empty Slot (5)Empty Slot
          [Close Combat]Master

          Charlie 30/40 HP
          (1)Charlie's Custom Modified Tier Tactical LMG (2)ASKR1 "Ass Kicker" Rifle (3)Dodgeball (4)Charlie's Tier Tactical RPG (5)Empty
          [Explosives]Professional

          Pokoinik 10/70 HP
          1)AS-VAL (2)Gauss Rifle (3)Empty

          Dr. Krieger 9/10 HP
          1) Dart Gun (2) Empty Slot
          [Medic]Expert

          Your Stats
          Health: 35/40 HP Armor: Secret Service Armor 15/30 HP Karma: Good

          Inventory(Certain items do not use slots.)
          1)Artillery Beacon
          2)BALDR 35/50 rounds, 3 mags left
          3)RTB2 Tranquilizer Gun 2/3 rounds, 2 mags left
          4)RYNO V 76/100 rockets
          5)Megaphone Vuvuzela (Vuvuzela that is 2x as loud and powerful)
          6)Bandit Radio BoomBox (Area of effect sound attack, earplugs provide immunity)
          7)Default Gun 12/12 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
          8)Golden Gun (One time use pistol that can one-hit kill anything)
          9)Empty Slot

          Cocaine
          Flashlight
          Hammer/Wrench/Printer/Bricks (Building tools)
          PlayBlock Magazine x4 (Distraction tool)
          Version 21 Postcard
          Medkit x2
          One-Shot Pistol (Disposable pistol that packs a huge punch)
          Golden pair of dice! (Mostly counteracts the effects of Jinxed for your party. Critical failures still happen, but not excessively.)
          Kalph-Qaeida Buisness Card
          Earplugs (Immunity to sound attacks)

          Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
          [Firearms]Skilled Gunning people down.
          [Close Combat]Skilled CQC. Things like punching or stabbing people.
          [Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
          [Throwing]Untrained Throwing grenades, knives, first aid kits, etc
          [Explosives]Trained Blowing people up with rocket launchers to mini nukes.
          [Social Skills]Proficent Talking to people and not being antisocial.
          [Medic]Skilled Heal people more effectively.
          [Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.


          Perks
          Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
          Healthy(+10 HP)
          Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.)
          Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)
          Roll The Dice (COOLDOWN) (Roll a dice and trigger random things)
          Redshirt Swarm (COOLDOWN) (Randomly summon redshirts during combat. They rely on quantity rather than quality.)
          Jinxed Buddy the Dog's companion perk (Everyone suffers critical failures more often! This can be a double edged sword....)
          [/list]