Poll

What forum adventure is next in the future?

BLOODLUST (Control your bloodlust. More bloodlust=Less sanity, and more violent executions.)
6 (12.8%)
Academic (Random misadventures at school. Trigger happy security guards, cough drop dealers, general insanity)
11 (23.4%)
The International Order Of Communists (Think Trouble In Terrorist Town, but turned into a forum adventure and with the opposite of a red scare)
3 (6.4%)
The Assassination 2
5 (10.6%)
Kill on Sight (Sorta like DayZ, but as a forum adventure and with 50% less hackers.)
12 (25.5%)
Post apocalyptic Alcoholism (Find a source of beer in the middle of a nuclear wasteland)
10 (21.3%)

Total Members Voted: 47

Author Topic: V21:Left Behind S1 (ENDING: The Death Of Blockland)  (Read 67187 times)

Have your newly hacked turrets do your dirty work

throw cake rock to mr tengu out of rage due to it not being actual cake



throw cake rock to mr tengu out of rage due to it not being actual cake
Have your newly hacked turrets do your dirty work

The cake rock flies through the air.

CRITICAL HIT!

OW!

Interials and his men all open fire on Mr. Tengu, but miss because he jets out of the way. He continues to hover.
Rocket Turrets 1,2, and 3 fire an entire salvo at Mr. Tengu. Some of the missiles hit him, knocking him around in the air and causing him to smash into a wall.
Player fires a burst from the RYNO V, sending massive amounts of rockets flying everywhere. Mr. Tengu is hit by half of them.
Blockhead801245 fires the mininuke at Mr. Tengu, but he misses. The mininuke flies straight up into the air and comes crashing down ontop of a bunch of Landscapers further into the mountain.
Blockhead801245 is running low on mininuke ammo!
Boss, it only has one shot left!
JewBot opens fire with expertly aimed shots from Cable's Revolver, hitting Mr. Tengu in the legs. He starts bleeding.
BEEP BOOP I AM SUPERIOR TO YOU IN EVERY WAY.
Protile fires a burst from the Dinner Blaster. He misses and suffers a critical failure, causing all the ammo loaded in his gun to spill out. He scurries off to recollect the ammo.
WTF?
Buddy the Dog leaps into the air and attempts to bite Mr. Tengu, but he's too high up.
Charlie sets the ASKR1 to "Shotgun" mode and fires, spreading bullets everywhere. Mr. Tengu is hit in the neck.
Pokoinik misses with the AS VAL.
Dr. Krieger fires an incendiary dart at Mr. Tengu, setting him on fire!
Attack Helicopter fires missiles and misses Mr. Tengu completely.

Mr. Tengu uses Redshirt Swarm! He instantly summons his fellow Landscapers!
Mr. Tengu fires the Tsunami at Player, hitting him in the eyes for 81 damage! Player drops to the floor down but not out, and can still shoot!
The Landscaper Redshirts open fire on the party, but the majority of their shots miss!


BOSS: Mr. Tengu(IN MIDAIR, JETTING) (ON FIRE!) 195/200 HP Fuel Jet Power Armor 50/100 HP
(1)Heedicalking's Tsunami (2)Homing Rocket Launcher
[Energy Weapons]GOD [Explosives]Expert
[Fuel Jet Playertype]Ability to fly by jetting. [Headphones] [Mind Shield]Mind Control immunity, Psi attacks less effective [Redshirt Swarm]

Landscaper Redshirts left: 14

    (Multiple Options)
    • Mininuke
    • Blockhead and Protile snipe with OSR
    • Mindfray or PSI Panic
    • Toss posioned coccaine
    • Show the Kalph-Qaeida buisness card
    • Mega Mushroom+Leap into the air and stomp him
    • PlayBlock Magazine
    • KZR Destructo Cannon!
    • Charlie! Suppress with the LMG so we can line up a clear shot!
    • Use Protile and Pokoinik as a slingshot so you can launch Buddy the Dog to Mr. Tengu, resulting in Mr. Tengu being eaten whole
    • [Social Skills]You don't have to do this, Mr. Tengu!
    • [RTB2 Tranquilizer Gun]Tranquilize and shoot the hostiles while they are stunned.
    • [Vuvuzela or BoomBox]Blow their eardrums out.
    • [Blaster Launcher]Launch a remote guided missile into their faces.
    • Tell the Attack Helicopter to slice up people with the helicopter blades!
    • Protile! Spray the minigun into the mass of Landscaper Redshirts!
    • Other: _________________



    Recommended Music for Boss Battle: Mega Man 8 OST-Tengu Man

    Nearby Allied Fire Support(Provides assists in combat for you)
    Interials and his reinforcements
    Hacked sentry guns

    Companions
    Blockhead801245 40/40 HP
    1)Faec Pwner 9000 (2)Mini-Nuke(AMMO LOW) (3)Heedicalking's Tsunami (4)Cable's Sharpened T+T Combat Knife (5) Ladios Armory Beam Rifle (6)Old School Rifle (7) Empty Slot
    [Firearms]Expert [Throwing]Skilled [Social Skills]Skilled [Medic]Advanced [Close Combat]Proficent

    JewBot  60/60 HP
    1)Cable's Revolver (2)MAS Heavy RL (3)Sticky Grenade (4)Cable's Rainbow Sword (5)Anti Renderman Rifle (6)KZR Destructo Cannon (7) Empty Slot
    [Engineer]Professional [Firearms]Expert [Close Combat]Advanced

    Protile 45/45 HP
    1)Dinner Blaster (2)Guns Trikimbo (3)Kaje's Minigun (4)Old School Rifle (5) Uber Assault Rifle
    [Firearms]Skilled [Explosives]Proficent

    Buddy the Dog 70/70 HP (Cannot use weapons other than his teeth. He's a pack mule.)
    1)Empty Slot (2)Empty Slot (3)Empty slot (4)Empty Slot (5)Empty Slot
    [Close Combat]GOD

    Charlie 60/60 HP
    (1)Charlie's Custom Modified Tier Tactical LMG (2)ASKR1 "Ass Kicker" Rifle (3)Dodgeball (4)Charlie's Tier Tactical RPG (5)Empty
    [Explosives]Expert [Firearms]Skilled

    Pokoinik 90/90 HP
    1)AS-VAL (2)Gauss Rifle (3)Recurve Bow

    Dr. Krieger 30/30 HP
    1) Dart Gun (2) TF2 Medigun
    [Medic]GOD

    Attack Helicopter 100/100 HP


    Your Stats
    Health: 0/60 HP (DOWN BUT NOT OUT, LAST CHANCE PERK ACTIVE) Karma: Good


    Inventory(Certain items do not use slots.)
    1)Heedicalking's Spat 5/5 rounds, 4 mags left
    2)BALDR 29/50 rounds, 3 mags left
    3)RTB2 Tranquilizer Gun 3/3 rounds, 1 mags left
    4)RYNO V 49/100 rockets
    5)Megaphone Vuvuzela (Vuvuzela that is 2x as loud and powerful)
    6)Bandit Radio BoomBox (Area of effect sound attack, earplugs provide immunity)
    7)Default Gun 12/12 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
    8)Golden Gun (One time use pistol that can one-hit kill anything)
    9)Blaster Launcher(remote guided missiles) 10 rockets left


    PSI-AMP
    Cocaine
    Flashlight
    Box Of Legos
    Hammer/Wrench/Printer/Bricks (Building tools)
    PlayBlock Magazine x4 (Distraction tool)
    Version 21 Postcard
    Medkit x2
    Auto Revive x2
    One-Shot Pistol (Disposable pistol that packs a huge punch)
    Golden pair of dice! (Mostly counteracts the effects of Jinxed for your party. Critical failures still happen, but not excessively.)
    Kalph-Qaeida Buisness Card
    Earplugs (Immunity to sound attacks)
    Dead Ringer (fake death)
    Mega Mushroom (Turn giant and stomp things into the ground)


    Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
    [Firearms]Proficent Gunning people down.
    [Close Combat]Proficent CQC. Things like punching or stabbing people.
    [Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
    [Throwing]Proficent Throwing grenades, knives, first aid kits, etc
    [Explosives]Trained Blowing people up with rocket launchers to mini nukes.
    [Social Skills]Proficent Talking to people and not being antisocial.
    [Medic]Proficent Heal people more effectively.
    [Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.


    Psionic Powers(requires PSI-AMP)
    Mindfray/Mind Control/Psi Panic

    Perks
    Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
    Healthy(+10 HP)
    Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.) COOLDOWN
    Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)
    Enhanced Override Frequency JewBot Companion Perk (Release a signal that incapacitates Blockheads. Requires charging up before usage.)
    Roll The Dice (Roll a dice and trigger random things)
    Redshirt Swarm(Randomly summon redshirts during combat. They rely on quantity rather than quality.) COOLDOWN
    Jinxed Buddy the Dog's companion perk (Everyone suffers critical failures more often! This can be a double edged sword....)
    Mozambique Drill (Special close range handgun moved performed by shooting them two in the chest, one in the head. High damage and chance of one hit kill)
    Gorn(Everyone dies as violently as possible)
    [/list]

    mindcontrol redshirts
    pokokinok fires full-auto with AS VAL
    charlie fires full-auto with the LMG
    protile fires full auto with minigun
    krieger heals Player

    have blockhead and protile forget off to a vantage point and paf their stuff
    let the dog loose onto the redshirts
    and also have jewbot, pokoinik and charlie blast the stuff out of the boss. with the MAS, gauss rifle and the RPG respectively

    oh and krieger heals player's stuff ofc



    have blockhead and protile forget off to a vantage point and paf their stuff
    let the dog loose onto the redshirts
    and also have jewbot, pokoinik and charlie blast the stuff out of the boss. with the MAS, gauss rifle and the RPG respectively

    oh and krieger heals player's stuff ofc

    mindcontrol redshirts
    pokokinok fires full-auto with AS VAL
    charlie fires full-auto with the LMG
    protile fires full auto with minigun
    krieger heals Player

    Dr. Krieger begins healing the player!

    HEY! SHOOT THE MEDIC FIRST!

    Mr. Tengu shoots Dr. Krieger with the Tsunami, critically hitting him for 129 damage and causing his torso to explode.
    Player tosses an Auto Revive Self Injector to Dr. Krieger!
    Dr. Krieger heals the player.
    Player mind controls one of the Landscaper Redshirts into pulling out a grenade and Self Delete bombing everyone.
    Landscaper Redshirt 13 has panicked! He sprays his gun wildly, killing the other Redshirts and hitting Mr. Tengu in the spine.
    Buddy the Dog charges into the mass of redshirts, eating the rest of them whole!
    Blockhead801245 and Protile snipe Mr. Tengu with the OSR.
    Pokoinik,Charlie, and Protile fire on full auto with their weapons, suppressing Mr. Tengu and striking him several times in the torso, arms, and eyes.
    JewBot climbs a nearby hill and leaps from it, slashing at Mr. Tengu with a rainbow sword.
    Attack Helicopter spams missiles everywhere, scoring a direct hit on Mr. Tengu.
    Interials and the rest of the true Landscapers all open fire on Mr. Tengu, hitting him in the groin and stunning him. He falls a long way down and takes fall damage.
    The 3 Sentry Guns shoot Mr. Tengu while he is down. CRITICAL HIT!

    Mr. Tengu loots a Tier Tactical RPG from the corpse of a nearby Redshirt and fires it directly at Dr. Krieger, but Pokoinik accidentally gets in the way and eats a rocket. He barely survives.
    Mr. Tengu takes damage from being on fire and bleeding at the same time!

    The Guardian Angel is randomly summoned!


    BOSS: Mr. Tengu(IN MIDAIR, JETTING) (ON FIRE, BLEEDING!) (LEFT ARM CRIPPLED) 95/200 HP
    (1)Heedicalking's Tsunami (2)Homing Rocket Launcher
    [Energy Weapons]GOD [Explosives]Expert
    [Fuel Jet Playertype]Ability to fly by jetting. [Headphones] [Mind Shield]Mind Control immunity, Psi attacks less effective [Redshirt Swarm]

      (Multiple Options)
      • Mininuke
      • Mindfray or PSI Panic
      • Toss posioned coccaine
      • Show the Kalph-Qaeida buisness card
      • Mega Mushroom+Leap into the air and stomp him
      • PlayBlock Magazine
      • KZR Destructo Cannon!
      • Use Dr. Krieger and Pokoinik as a slingshot so you can launch Buddy the Dog to Mr. Tengu, resulting in Mr. Tengu being eaten whole
      • [RTB2 Tranquilizer Gun]Tranquilize Mr. Tengu and shoot him while he is down
      • [Vuvuzela or BoomBox]Blow the eardrums out of Mr. Tengu.
      • [Blaster Launcher]Launch a remote guided missile.
      • Tell the Attack Helicopter to slice up people with the helicopter blades!
      • Other: _________________



      Recommended Music for Boss Battle: Mega Man 8 OST-Tengu Man

      Nearby Allied Fire Support(Provides assists in combat for you)
      Interials and his reinforcements
      Hacked sentry guns

      Companions
      Blockhead801245 40/40 HP (Sniping from Vantage Point)
      1)Faec Pwner 9000 (2)Mini-Nuke(AMMO LOW) (3)Heedicalking's Tsunami (4)Cable's Sharpened T+T Combat Knife (5) Ladios Armory Beam Rifle (6)Old School Rifle (7) Empty Slot
      [Firearms]Expert [Throwing]Skilled [Social Skills]Skilled [Medic]Advanced [Close Combat]Proficent

      JewBot  60/60 HP
      1)Cable's Revolver (2)MAS Heavy RL (3)Sticky Grenade (4)Cable's Rainbow Sword (5)Anti Renderman Rifle (6)KZR Destructo Cannon (7) Empty Slot
      [Engineer]Professional [Firearms]Expert [Close Combat]Advanced

      Protile 45/45 HP (Sniping from Vantage Point)
      1)Dinner Blaster (2)Guns Trikimbo (3)Kaje's Minigun (4)Old School Rifle (5) Uber Assault Rifle
      [Firearms]Skilled [Explosives]Proficent

      Buddy the Dog 70/70 HP (Cannot use weapons other than his teeth. He's a pack mule.)
      1)Empty Slot (2)Empty Slot (3)Empty slot (4)Empty Slot (5)Empty Slot
      [Close Combat]GOD

      Charlie 60/60 HP
      (1)Charlie's Custom Modified Tier Tactical LMG (2)ASKR1 "Ass Kicker" Rifle (3)Dodgeball (4)Charlie's Tier Tactical RPG (5)Empty
      [Explosives]Expert [Firearms]Skilled

      Pokoinik 3/90 HP
      1)AS-VAL (2)Gauss Rifle (3)Recurve Bow

      Dr. Krieger 30/30 HP
      1) Dart Gun (2) TF2 Medigun
      [Medic]GOD

      Attack Helicopter 100/100 HP
      Guardian Angel ???/??? HP


      Your Stats
      Health: 20/60 HP Karma: Good


      Inventory(Certain items do not use slots.)
      1)Heedicalking's Spat 5/5 rounds, 4 mags left
      2)BALDR 29/50 rounds, 3 mags left
      3)RTB2 Tranquilizer Gun 3/3 rounds, 1 mags left
      4)RYNO V 49/100 rockets
      5)Megaphone Vuvuzela (Vuvuzela that is 2x as loud and powerful)
      6)Bandit Radio BoomBox (Area of effect sound attack, earplugs provide immunity)
      7)Default Gun 12/12 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
      8)Golden Gun (One time use pistol that can one-hit kill anything)
      9)Blaster Launcher(remote guided missiles) 10 rockets left


      PSI-AMP
      Cocaine
      Flashlight
      Box Of Legos
      Hammer/Wrench/Printer/Bricks (Building tools)
      PlayBlock Magazine x4 (Distraction tool)
      Version 21 Postcard
      Medkit x2
      Auto Revive x1
      One-Shot Pistol (Disposable pistol that packs a huge punch)
      Golden pair of dice! (Mostly counteracts the effects of Jinxed for your party. Critical failures still happen, but not excessively.)
      Kalph-Qaeida Buisness Card
      Earplugs (Immunity to sound attacks)
      Dead Ringer (fake death)
      Mega Mushroom (Turn giant and stomp things into the ground)


      Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
      [Firearms]Proficent Gunning people down.
      [Close Combat]Proficent CQC. Things like punching or stabbing people.
      [Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
      [Throwing]Proficent Throwing grenades, knives, first aid kits, etc
      [Explosives]Trained Blowing people up with rocket launchers to mini nukes.
      [Social Skills]Proficent Talking to people and not being antisocial.
      [Medic]Proficent Heal people more effectively.
      [Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.


      Psionic Powers(requires PSI-AMP)
      Mindfray/Mind Control/Psi Panic

      Perks
      Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
      Healthy(+10 HP)
      Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.) COOLDOWN
      Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)
      Enhanced Override Frequency JewBot Companion Perk (Release a signal that incapacitates Blockheads. Requires charging up before usage.)
      Roll The Dice (Roll a dice and trigger random things)
      Redshirt Swarm(Randomly summon redshirts during combat. They rely on quantity rather than quality.) COOLDOWN
      Jinxed Buddy the Dog's companion perk (Everyone suffers critical failures more often! This can be a double edged sword....)
      Mozambique Drill (Special close range handgun moved performed by shooting them two in the chest, one in the head. High damage and chance of one hit kill)
      Gorn(Everyone dies as violently as possible)
      [/list]

      Roll the dice.

      Call the helicopter and slice him.



      Roll the dice.

      Call the helicopter and slice him.

      Dice Roll: New Psionic Ability. (MAGIC MISSILE)

      The helicopter slices Mr. Tengu. CRITICAL HIT! 9312455 damage inflicted.

      NNNNNNNNNOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOO!

      Mr. Tengu, bizzarely, is somehow still alive. He lies on the floor twitching and bleeding all over the mountain, painting it a shade of red. The Guardian Angel finishes him off by shooting him in the neck, causing it to explode.

      You then hear radio chatter from a Landscaper.

      *RADIO STATIC*Commander, we are taking heavy losses! Send in the BOSS RUSH!

      Voice on the Radio: Negative. Boss rush is still in transit. Sending over a Passenger Jet armed with Tank Turrets.



      Oh stuff.



      TANKJET 1000/1000 HP
      Tank Turrets Operational: 26/26

      • Attempt to shoot down the plane
      • Run the forget away
      • Other: ___________



      Music for running the forget away: Deus Ex Naval Base:Shootout

      Nearby Allied Fire Support(Provides assists in combat for you)
      Interials and his reinforcements
      Hacked sentry guns

      Companions
      Blockhead801245 40/40 HP (Sniping from Vantage Point)
      1)Faec Pwner 9000 (2)Mini-Nuke(AMMO LOW) (3)Heedicalking's Tsunami (4)Cable's Sharpened T+T Combat Knife (5) Ladios Armory Beam Rifle (6)Old School Rifle (7) Empty Slot
      [Firearms]Expert [Throwing]Skilled [Social Skills]Skilled [Medic]Advanced [Close Combat]Proficent

      JewBot  60/60 HP
      1)Cable's Revolver (2)MAS Heavy RL (3)Sticky Grenade (4)Cable's Rainbow Sword (5)Anti Renderman Rifle (6)KZR Destructo Cannon (7) Empty Slot
      [Engineer]Professional [Firearms]Expert [Close Combat]Advanced

      Protile 45/45 HP (Sniping from Vantage Point)
      1)Dinner Blaster (2)Guns Trikimbo (3)Kaje's Minigun (4)Old School Rifle (5) Uber Assault Rifle
      [Firearms]Skilled [Explosives]Proficent

      Buddy the Dog 70/70 HP (Cannot use weapons other than his teeth. He's a pack mule.)
      1)Empty Slot (2)Empty Slot (3)Empty slot (4)Empty Slot (5)Empty Slot
      [Close Combat]GOD

      Charlie 60/60 HP
      (1)Charlie's Custom Modified Tier Tactical LMG (2)ASKR1 "Ass Kicker" Rifle (3)Dodgeball (4)Charlie's Tier Tactical RPG (5)Empty
      [Explosives]Expert [Firearms]Skilled

      Pokoinik 3/90 HP
      1)AS-VAL (2)Gauss Rifle (3)Recurve Bow

      Dr. Krieger 30/30 HP
      1) Dart Gun (2) TF2 Medigun
      [Medic]GOD

      Attack Helicopter 100/100 HP
      Guardian Angel ???/??? HP


      Your Stats
      Health: 20/60 HP Karma: Good


      Inventory(Certain items do not use slots.)
      1)Heedicalking's Spat 5/5 rounds, 4 mags left
      2)BALDR 29/50 rounds, 3 mags left
      3)RTB2 Tranquilizer Gun 3/3 rounds, 1 mags left
      4)RYNO V 49/100 rockets
      5)Megaphone Vuvuzela (Vuvuzela that is 2x as loud and powerful)
      6)Bandit Radio BoomBox (Area of effect sound attack, earplugs provide immunity)
      7)Default Gun 12/12 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
      8)Golden Gun (One time use pistol that can one-hit kill anything)
      9)Blaster Launcher(remote guided missiles) 10 rockets left


      PSI-AMP
      Cocaine
      Flashlight
      Box Of Legos
      Hammer/Wrench/Printer/Bricks (Building tools)
      PlayBlock Magazine x4 (Distraction tool)
      Version 21 Postcard
      Medkit x2
      Auto Revive x1
      One-Shot Pistol (Disposable pistol that packs a huge punch)
      Golden pair of dice! (Mostly counteracts the effects of Jinxed for your party. Critical failures still happen, but not excessively.)
      Kalph-Qaeida Buisness Card
      Earplugs (Immunity to sound attacks)
      Dead Ringer (fake death)
      Mega Mushroom (Turn giant and stomp things into the ground)


      Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
      [Firearms]Proficent Gunning people down.
      [Close Combat]Proficent CQC. Things like punching or stabbing people.
      [Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
      [Throwing]Proficent Throwing grenades, knives, first aid kits, etc
      [Explosives]Trained Blowing people up with rocket launchers to mini nukes.
      [Social Skills]Proficent Talking to people and not being antisocial.
      [Medic]Proficent Heal people more effectively.
      [Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.


      Psionic Powers(requires PSI-AMP)
      Mindfray/Mind Control/Psi Panic/MAGIC MISSILE

      Perks
      Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
      Healthy(+10 HP)
      Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.) COOLDOWN
      Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)
      Enhanced Override Frequency JewBot Companion Perk (Release a signal that incapacitates Blockheads. Requires charging up before usage.)
      Roll The Dice (Roll a dice and trigger random things)
      Redshirt Swarm(Randomly summon redshirts during combat. They rely on quantity rather than quality.) COOLDOWN
      Jinxed Buddy the Dog's companion perk (Everyone suffers critical failures more often! This can be a double edged sword....)
      Mozambique Drill (Special close range handgun moved performed by shooting them two in the chest, one in the head. High damage and chance of one hit kill)
      Gorn(Everyone dies as violently as possible)

      Run the forget away.

      BECOME A REAL AMERICAN AND CAST FIST

      toss charlie the blaster launcher and LET IT RIP



      BECOME A REAL AMERICAN AND CAST FIST

      You attempt to cast Fist, but you are rudely interrupted when all 26 turrets on the plane fire at once, scoring a direct hit. All thats left of you is a thin red paste.

      toss charlie the blaster launcher and LET IT RIP

      You reload a save file from before being ripped apart by the turrets, and Charlie fires the Blaster Launcher at the plane. Didn't do too much. The plane opens fire on the sentry guns, ripping them apart.

      Run the forget away.

      you continue sprinting. Interials and his men fire on the plane, but the turrets onboard open fire, ripping most of them apart. Interials goes flying straight up into the air, never to be seen again.



      "AHA! Right where we got you, you son of a bitch!"



      "Which one of you boys wants to go first?"



      There are a ton of Landscapers with 880 Rifles above you, a squad leader with a Mininuke, and the Tank Jet is right behind you, ready to rip you apart. Now what?

      TANKJET 900/1000 HP
      Operational Tank Turrets: 26/26

      Landscaper Squad Leader(Mini-Nuke) 200/200 HP
      Kill the Squad Leader and the rest of the Landscapers will panic and flee.

      • Attack: ____________________
      • Stall for time: _________________
      • Fake surrender?
      • [Speech]Negotiate.
      • Where the hell are the Ghosts? They're supposed to be backing me up!
      • Other: _______________


      Music: Deus Ex Naval Base:Shootout

      Companions
      Blockhead801245 40/40 HP (Sniping from Vantage Point)
      1)Faec Pwner 9000 (2)Mini-Nuke(AMMO LOW) (3)Heedicalking's Tsunami (4)Cable's Sharpened T+T Combat Knife (5) Ladios Armory Beam Rifle (6)Old School Rifle (7) Empty Slot
      [Firearms]Expert [Throwing]Skilled [Social Skills]Skilled [Medic]Advanced [Close Combat]Proficent

      JewBot  60/60 HP
      1)Cable's Revolver (2)MAS Heavy RL (3)Sticky Grenade (4)Cable's Rainbow Sword (5)Anti Renderman Rifle (6)KZR Destructo Cannon (7) Empty Slot
      [Engineer]Professional [Firearms]Expert [Close Combat]Advanced

      Protile 45/45 HP (Sniping from Vantage Point)
      1)Dinner Blaster (2)Guns Trikimbo (3)Kaje's Minigun (4)Old School Rifle (5) Uber Assault Rifle
      [Firearms]Skilled [Explosives]Proficent

      Buddy the Dog 70/70 HP (Cannot use weapons other than his teeth. He's a pack mule.)
      1)Empty Slot (2)Empty Slot (3)Empty slot (4)Empty Slot (5)Empty Slot
      [Close Combat]GOD

      Charlie 60/60 HP
      (1)Charlie's Custom Modified Tier Tactical LMG (2)ASKR1 "Ass Kicker" Rifle (3)Dodgeball (4)Charlie's Tier Tactical RPG (5)Empty
      [Explosives]Expert [Firearms]Skilled

      Pokoinik 3/90 HP
      1)AS-VAL (2)Gauss Rifle (3)Recurve Bow

      Dr. Krieger 30/30 HP
      1) Dart Gun (2) TF2 Medigun
      [Medic]GOD

      Attack Helicopter 100/100 HP
      Guardian Angel ???/??? HP


      Your Stats
      Health: 20/60 HP Karma: Good


      Inventory(Certain items do not use slots.)
      1)Heedicalking's Spat 5/5 rounds, 4 mags left
      2)BALDR 29/50 rounds, 3 mags left
      3)RTB2 Tranquilizer Gun 3/3 rounds, 1 mags left
      4)RYNO V 49/100 rockets
      5)Megaphone Vuvuzela (Vuvuzela that is 2x as loud and powerful)
      6)Bandit Radio BoomBox (Area of effect sound attack, earplugs provide immunity)
      7)Default Gun 12/12 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
      8)Golden Gun (One time use pistol that can one-hit kill anything)
      9)Blaster Launcher(remote guided missiles) 9 rockets left


      PSI-AMP
      Cocaine
      Flashlight
      Box Of Legos
      Hammer/Wrench/Printer/Bricks (Building tools)
      PlayBlock Magazine x4 (Distraction tool)
      Version 21 Postcard
      Medkit x2
      Auto Revive x1
      One-Shot Pistol (Disposable pistol that packs a huge punch)
      Golden pair of dice! (Mostly counteracts the effects of Jinxed for your party. Critical failures still happen, but not excessively.)
      Kalph-Qaeida Buisness Card
      Earplugs (Immunity to sound attacks)
      Dead Ringer (fake death)
      Mega Mushroom (Turn giant and stomp things into the ground)


      Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
      [Firearms]Proficent Gunning people down.
      [Close Combat]Proficent CQC. Things like punching or stabbing people.
      [Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
      [Throwing]Proficent Throwing grenades, knives, first aid kits, etc
      [Explosives]Trained Blowing people up with rocket launchers to mini nukes.
      [Social Skills]Proficent Talking to people and not being antisocial.
      [Medic]Proficent Heal people more effectively.
      [Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.


      Psionic Powers(requires PSI-AMP)
      Mindfray/Mind Control/Psi Panic/MAGIC MISSILE

      Perks
      Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
      Healthy(+10 HP)
      Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.) COOLDOWN
      Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)
      Enhanced Override Frequency JewBot Companion Perk (Release a signal that incapacitates Blockheads. Requires charging up before usage.)
      Roll The Dice (Roll a dice and trigger random things)
      Redshirt Swarm(Randomly summon redshirts during combat. They rely on quantity rather than quality.) COOLDOWN
      Jinxed Buddy the Dog's companion perk (Everyone suffers critical failures more often! This can be a double edged sword....)
      Mozambique Drill (Special close range handgun moved performed by shooting them two in the chest, one in the head. High damage and chance of one hit kill)
      Gorn(Everyone dies as violently as possible)
      « Last Edit: April 04, 2015, 05:08:19 PM by tber123 »

      blaster launcher solves all problems

      mindcontrol the commander into suiciding
      Disposable pistol on the tankjet



      You try to mind control the squad leader into suiciding, but he resists slightly and aims the mini-nuke up into the air before you can force him to fire. You switch to the Blaster Launcher and kill everyone.



      You fire another Blaster Bomb at the TankJet, doing a significant amount of damage. The turrets lock on to you and fire, forcing you to take cover in a building. Your attack helicopter opens fire on the TankJet.



      You fire another Blaster Bomb at the TankJet safe from cover, and attempt to remote guide it to it's target.

      MEANWHILE....



      Attack Helicopter Pilot: Suck on this, you--- Wait, is that a flying purple missile?

      Player accidentally hits Attack Helicopter Pilot with the Blaster Launcher for 200 damage.



      Attack Helicopter Pilot: MAYDAY! MAYDA---



      Because of the Gorn perk, the helicopter dies as violently as possible. The massive explosion cripples the TankJet. It attempts to land with crippled wings, but it squishes Pokoinik instead by accident and explodes. Dr. Krieger heals him.



      You find a healing station. Everyone in the party is healed and you gain 3 extra medkits. You'll need them.



      You are nearing Badspot's safehouse, where the final boss awaits. The trail splits here.



      ROUTE 1: Extremely Blunt
      Its a direct path to the Safehouse, and the Landscapers will be watching over it closely. Not like they ever posed a challenge, anyways.

      ROUTE 2: Flanking and Stealthing
      The Landscapers won't know what hit them if you take the second path and remain stealthy, since they aren't monitoring it.

      • Route 1
      • Route 2
      • Rocket jump with the Mininuke directly to Badspot's safehouse and make sure Dr. Krieger will ubercharge you
      • Summon Redshirt Swarm and use them as a human ladder to bypass everyone
      • Other: _______________


      Music: IN Stage 3 Theme: Nostalgic Blood of the East ~ Old World

      Companions
      Blockhead801245 40/40 HP
      1)Faec Pwner 9000 (2)Mini-Nuke(AMMO LOW) (3)Heedicalking's Tsunami (4)Cable's Sharpened T+T Combat Knife (5) Ladios Armory Beam Rifle (6)Old School Rifle (7) Empty Slot
      [Firearms]Expert [Throwing]Skilled [Social Skills]Skilled [Medic]Advanced [Close Combat]Proficent

      JewBot  60/60 HP
      1)Cable's Revolver (2)MAS Heavy RL (3)Sticky Grenade (4)Cable's Rainbow Sword (5)Anti Renderman Rifle (6)KZR Destructo Cannon (7) Empty Slot
      [Engineer]Professional [Firearms]Expert [Close Combat]Advanced

      Protile 45/45 HP
      1)Dinner Blaster (2)Guns Trikimbo (3)Kaje's Minigun (4)Old School Rifle (5) Uber Assault Rifle
      [Firearms]Skilled [Explosives]Proficent

      Buddy the Dog 70/70 HP (Cannot use weapons other than his teeth. He's a pack mule.)
      1)Empty Slot (2)Empty Slot (3)Empty slot (4)Empty Slot (5)Empty Slot
      [Close Combat]GOD

      Charlie 60/60 HP
      (1)Charlie's Custom Modified Tier Tactical LMG (2)ASKR1 "Ass Kicker" Rifle (3)Dodgeball (4)Charlie's Tier Tactical RPG (5)Empty
      [Explosives]Expert [Firearms]Skilled

      Pokoinik 90/90 HP
      1)AS-VAL (2)Gauss Rifle (3)Recurve Bow

      Dr. Krieger 30/30 HP
      1) Dart Gun (2) TF2 Medigun
      [Medic]GOD

      Guardian Angel ???/??? HP


      Your Stats
      Health: 60/60 HP Karma: Good


      Inventory(Certain items do not use slots.)
      1)Heedicalking's Spat 5/5 rounds, 4 mags left
      2)BALDR 29/50 rounds, 3 mags left
      3)RTB2 Tranquilizer Gun 3/3 rounds, 1 mags left
      4)RYNO V 49/100 rockets
      5)Megaphone Vuvuzela (Vuvuzela that is 2x as loud and powerful)
      6)Bandit Radio BoomBox (Area of effect sound attack, earplugs provide immunity)
      7)Default Gun 12/12 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
      8)Golden Gun (One time use pistol that can one-hit kill anything)
      9)Blaster Launcher(remote guided missiles) 7 rockets left


      PSI-AMP
      Cocaine
      Flashlight
      Box Of Legos
      Hammer/Wrench/Printer/Bricks (Building tools)
      PlayBlock Magazine x4 (Distraction tool)
      Version 21 Postcard
      Medkit x5
      Auto Revive x1
      One-Shot Pistol (Disposable pistol that packs a huge punch)
      Golden pair of dice! (Mostly counteracts the effects of Jinxed for your party. Critical failures still happen, but not excessively.)
      Kalph-Qaeida Buisness Card
      Earplugs (Immunity to sound attacks)
      Dead Ringer (fake death)
      Mega Mushroom (Turn giant and stomp things into the ground)


      Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
      [Firearms]Proficent Gunning people down.
      [Close Combat]Proficent CQC. Things like punching or stabbing people.
      [Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
      [Throwing]Proficent Throwing grenades, knives, first aid kits, etc
      [Explosives]Trained Blowing people up with rocket launchers to mini nukes.
      [Social Skills]Proficent Talking to people and not being antisocial.
      [Medic]Proficent Heal people more effectively.
      [Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.


      Psionic Powers(requires PSI-AMP)
      Mindfray/Mind Control/Psi Panic/MAGIC MISSILE

      Perks
      Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
      Healthy(+10 HP)
      Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.) COOLDOWN
      Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)
      Enhanced Override Frequency JewBot Companion Perk (Release a signal that incapacitates Blockheads. Requires charging up before usage.)
      Roll The Dice (Roll a dice and trigger random things)
      Redshirt Swarm(Randomly summon redshirts during combat. They rely on quantity rather than quality.)
      Jinxed Buddy the Dog's companion perk (Everyone suffers critical failures more often! This can be a double edged sword....)
      Mozambique Drill (Special close range handgun moved performed by shooting them two in the chest, one in the head. High damage and chance of one hit kill)
      Gorn(Everyone dies as violently as possible)