Author Topic: Skydiving Playertype and physics parachute  (Read 1177 times)

Skydiving Playertype
A playertype that lets you control the speed of you falling, but in a limited way.
In real life, skydivers can dive faster by putting their arms at their sides and putting their legs together. They can slow down by stretching their arms and legs out.
I'd love a playertype that could do this. Shift to fall faster, space to fall slower. Right click to deploy parachute.
I'd also love it if it was automatic. If you land, it switches you to your previous playertype, and when you start falling for longer than 3 seconds, it switches you to the skydiving playertype.
Please make this. The blockland community and I would love this.

Physics Parachute
A parachute that acts like the parachute in just cause 2, and in real life.
You can tilt up and down, and when you turn, your player tilts in the opposite direction of the direction you're turning.
This should react like the hanglider vehicle. In fact, that's exactly what it should react like, except it should never not slow down your fall. Change the model and some other things and it's done. Fun for all.
« Last Edit: January 16, 2015, 10:07:08 PM by -Setro- »





actually, shift/crouching should make you fall slower because crouching is closer to doing the spread eagle CROSS THE BLOCK

actually, shift/crouching should make you fall slower because crouching is closer to doing the spread eagle CROSS THE BLOCK
oh yeah, true

And if you go into sitting position, you fall really fast and tumble.


And if you go into sitting position, you fall really fast and tumble.
and hurt your butt really bad when u land wait don't you already sorta sit if u fall in the game?

and hurt your butt really bad when u land wait don't you already sorta sit if u fall in the game?
yes