These threads have a tendency to die fast because not a lot of people play so I'll keep it short
Nuclear Throne (previously Wasteland Kings) is a brutally difficult action rogue-lite from Vlambeer, developer of such games as Super Crate Box and Ridiculous Fishing. Play as 1 of 12 characters with unique passive and active abilities attempting to reach the Nuclear Throne. Use a variety of weapons, ranging from shotguns to plasma pistols to gattling bazookas, to rule the post-apocalyptic wasteland. Leveling up along the way gets you access to mutations that grant new abilities or occasionally improve your existing ones. The game is very fast-paced, and your runs likely won't last very long unless you have considerable skill. You can even compete against other players every day in a seeded daily run.
The game is currently in development, but very openly so: Beta access is only a buck more than the full price, updates full of adjustments and experimental features happen every weekend, and various members of Vlambeer stream themselves working on the game every Tuesday and Thursday. You can purchase Nuclear Throne in Early Access on Steam, DRM-free on the Humble Store, or via a subscription to their Twitch channel (a rare one-time payment that comes with permanent subscriber benefits at no extra charge) for $12.99. Throughout the beta stages the price is locked to make sure the people buying it are really interested in the development stages. Beware that progress is reset after every beta update, but unlocking things is still very easy at this point to make up for it.
Play the early prototype for free:
http://vlambeer.com/downloads/special/Wasteland_Kings_MOJAM_Prototype.rar
Latest Update: #66 - Yung Update - March 27th
Features
The work in progress Blood Cannon.
The HUD icons are now sorted in the order you got them.
Balancing
Ammo, Health and Portal Strike pickups now fade faster on loops. This'll be interesting.
Rebel's first Ally now costs 1HP, any additional ones cost 2HP.
Snow Tanks now wait a bit before exploding.
The Throne beam now angles slightly towards you, something we wanted to give a quick try.
Big Dog missiles are meaner on loops.
Blood Hammer deals more damage.
More IDPD now chases Rogue when her portal opens.
Fixes
Fixed the Sharp Teeth thing. We hope. Fingers crossed.
The Rad Canister in the HUD now has an outline when you get your Ultra Mutation and haven't picked it yet.
Open Mind chests now count towards big weapon chests, as do gold weapon chests.
Misc
Art for the Heavy Auto Crossbow and Heavy Assault Rifle!
Patience now becomes a clock under the mutation you pick with it, instead of taking a whole icon slot.
Hyper Rifle shakes the screen a bit less.