V0.05 For this update we’re bringing you a few new blocks as well as improvements and bug fixes. This will be the last minor update before the major update. Changelog v0.05 ADDITIONAL CONTENT Added Large Wheel Block Added Ball Joint Block Added Small Flame Torch Block IMPROVEMENTS Wheels can be set to automatic mode Cogs can be set to automatic mode Flying Spiral can be set to automatic mode Optimised wooden block mesh Balloons pop less easily Wheel menu icon improved .bsg description lines now explain all variables. (you will have to load and re-save old machines to update the .bsg) Can now type numbers in Key Mapper/Parameter Tuner Blocks highlight properly when using Key Mapper/Parameter Tuner Swivel Joint has been remade to be smaller and have better visuals FIXES Fixed bug where you could erase a block whilst pressing a UI element on the top bar. Fixed balloon rope being blurred by Depth of Field Brace + Spring centre of mass should now be accurate Fixed Metal Spike Ball not showing up in saved thumbnail Fixed Half Pipe being named incorrectly in parameter tuner Fixed Unpowered Cog being named incorrectly in parameter tuner Fixed bug where pressing ‘Space’ while in the Save/Load would start the simulation in the background. Fixed Cottages + Windmill in Sandbox not having burnt texture if burned down Fixed bug where wood block that auto scales to half size gets a double joint Fixed CHANGES Increased Brace break strength Increased Grabber break strength Cannon Now shoots when heated Added ‘Shoots when heated’ warning to Cannon description
Added Large Wheel Block
I don't know if he did this but for the front sloped armor I used grabbers to latch on