Author Topic: Besiege Alpha: Conquer the World! (Alpha .09!)  (Read 26831 times)

My only beef with this game is that the current levels aren't challenging at all. Other than that, the game is pretty great. Awhile ago, I tried to make the stufftiest vehicle that can still beat the game.
you called?

I made an airship.  Holds 13 bombs, can beat every level. 


I see your mega bomber airship and raise you a hot air balloon bomber.

Completed every level, amazingly. I think balloons may be a bit OP for this level set.

I made a giant ball of bombs and fireballs and it destroyed everything. I'll post it tomorrow

I made a giant ball of bombs and fireballs and it destroyed everything. I'll post it tomorrow

How to destroy everything ever: springs

How to destroy everything ever: springs

speaking of springs





introducing my machinecannon

right now it can fire up to 4 shots. i can add on more so that it can fire more, but the magazine isn't exactly compact

although it CAN fire farther than a catapult anyway so even if it was a 1 shot reload it'd be better

but nope

machinecannon, bitches

so i took that tank chassis i made originally and supersized it with the new big wheels
i present: ULTRAHEAVY TANK













  • 9 CANNONS - 4 frontal assault guns, 2 auxillary single cannons (which can be individually controlled), and a triple barrel extending
  • 4 FLAMETHROWERS - each can be individually controlled
  • MINE LAYER - idk just for overkill lol

now make it with tank tracks

now make it with tank tracks
Gay because you cant turn w/ them or atleast they're hard to turn with

no if your tank is good it can turn fast

http://i.imgur.com/5yu8YGI.webm
AAAAAA I JUST DISCOVERED THIS FROM A GUY WHO WAS USING THE WRONG STEERING BLOCKS IN A VIDEO
AAAAAAAAAAAAAAAAAAAAAAA

I wish I was able to use these huge machines

But my PC cannot handle them :L

http://i.imgur.com/5yu8YGI.webm
AAAAAA I JUST DISCOVERED THIS FROM A GUY WHO WAS USING THE WRONG STEERING BLOCKS IN A VIDEO
AAAAAAAAAAAAAAAAAAAAAAA

How to turn a tank?
I put all wheels to reverse with R and Q for forward on left and E for forward on right. It lets you have full maneuverability of a tank with only 3 buttons, except turning while reversing.  No one needs that anyway.

I wish I was able to use these huge machines

But my PC cannot handle them :L

have you tried lowering timescale.
since the game runs fasta with lower time scales.

Game has updated.
New Island, drills, high friction walker pads, oh my!

oh god brb getting full changelog

edit: http://steamcommunity.com/games/346010/announcements/detail/217639564497464071
Quote
Hello everyone!

We’ve just released our first major update, bringing Besiege to V0.08!
Why V0.08 and not V0.1 or V0.06 you ask?
The version labeling system we are using for Besiege represents our progress towards the official release version, V1.0 We had initially planned to go to version 0.1 with this update but there were a few things that we weren't able to implement, so we weren’t satisfied with calling it V0.1 just yet.

I’m sure many of you are aware that we’ve exceeded our original deadline for this update by a week and for this we are sorry. The speed at which we can produce different forms of content is still unclear and we’re really grateful for your continued patience.
With that all being said the next few updates will be minor ones and at this point we can’t say when the next major update will be released.

Anyway, without further ado here’s V0.08:

With V0.08 we’re introducing a new island, Tolbrynd. This island will start out with 5 levels with an additional 10-15 to be added in later updates. We’re also giving you two new blocks; a High Friction Plate to help with walking machines and a Drill for drilling people… stuff...



Changelog V0.08

ADDITIONAL CONTENT

Added New Island -(New environments, NPCs & Structures)
Added 5 New Levels
Added Drill block
Added High Friction Grip Pad block
Added physics based brick system for new levels

IMPROVEMENTS

Player now prompted upon Island completion
Island completion now sets it on fire
Changed water on main planet menu
New audio feedback upon Island & level selection


FIXES

Fixed camera behaving strange after balloons pop
Fixed bug where pressing ‘I’ in the key mapper would set slider value to 0

CHANGES

Camera now moves parallel to floor
Increased camera far clip plane from 500 to 1500.
Cannon ball is now 2x heavier
Boulder now breaks above a certain impact force

Over the next few weeks we’ll be releasing some minor updates to deal with any issues that crop up with the new levels, as well as giving you some more blocks for you to play around with.
« Last Edit: April 27, 2015, 03:57:50 PM by Cybertails1998 »