Author Topic: Bot Stealth system  (Read 1088 times)

instead of a bot instantly detecting you without looking or it detecting you right through a wall can someone make a addon that makes the bot rely hear and see so anything in front of it a certain distance close to it the bot will detect the player and if the player is not crouching the bot can detect the player when close

instead of a bot instantly detecting you without looking or it detecting you right through a wall can someone make a addon that makes the bot rely hear and see so anything in front of it a certain distance close to it the bot will detect the player and if the player is not crouching the bot can detect the player when close
First of all, for this to work we need an event called "Onbotspot" or "Onbotdetect" like,
"Onbotspawn>bot>setfov:120"
"Onbotspotenemy>bot>output"

need an event

First of all, when coding AI you don't need an event. And god the math required to try to code in a changing FOV for a bot. Would be easiest just to have them set at 90 or so for their FOV.

The default bots already have a setFov event, which you can set really low to make it possible to sneak around them easily. What we don't have is a specific input event for when a bot notices you.

The default bots already have a setFov event, which you can set really low to make it possible to sneak around them easily. What we don't have is a specific input event for when a bot notices you.
I have that even OnBotSpot enemy
I don't know what addon it is though

Event_Bots has literally every single thing you guys want to do. Onbotdetectenemy and bot combat types. All you'd need outs a bit of eventing.

Event_Bots has literally every single thing you guys want to do. Onbotdetectenemy and bot combat types. All you'd need outs a bit of eventing.
Please tell me you're not talking about the old Event_Bots stuff that got CRC'd for being buggy as all hell and was meant to work before bot holes were a thing.


The default bots already have a setFov event, which you can set really low to make it possible to sneak around them easily. What we don't have is a specific input event for when a bot notices you.

dont we have an onbotengage event