Author Topic: Bethesda at E3 for the first time*  (Read 7463 times)

As far as my opinion on Fallout 3 versus New Vegas, I'm pretty much in the same boat as Regulith.
I just enjoyed Fallout 3 more. I found the location of the game to be more preferable.

I'll accept that it's probably not a great Fallout game, but then I never played Fallout 1/2, so I didn't really care.
Ultimately, I enjoyed exploring that broken down city/country side, fighting weird creatures, using lasers and garden gnomes for weapons, and having Liam Neeson as my dad.



As far as what I hope for out of Bethesda's E3 reveal, I would quite like either (or both) a Fallout 4, or an Elder Scrolls VI.

I think it would really really ruffle feathers up for Fallout fans (traditional fans), but I would love it if it were changed up drastically, and we had a Fallout that takes place not in America, but perhaps, China, or maybe Europe.
It'd be nice to see how the world differs on the other side of that conflict.
Of course, you'd probably have issues with things like including key ingredients of the games, such as Vault-Tec, Vaults, Vault Boy and Pip-Boy.
Perhaps there could be an equivalent Chinese version, or maybe a subsidiary company doing similar work in Europe.

Eitherway, I would enjoy seeing that. Get a completely new spin on it, where at least for the most part, you have less of a chance of Fallout1/2/3/NV fans moaning if you don't include something, or include something that shouldn't be there.


For Elder Scrolls VI however, I think I would very much like to see Black Marsh and Elsweyr, maybe Valenwood. They're three hardly explored regions in the core TES games (not including TESO), and from all the descriptions of them, they are some of the most vibrant locales in the series. They have marshes, bogs, islets, dry plains, forests, jungles, beaches, wandering tree cities, etc...
Furthermore, you get a real look at some new cultures/politics. Elsweyr I believe is part of the Aldmeri Dominion as of the 4th Era and following the Void Nights, which really affected the Khajiit people, and Black Marsh is now independent, having retreated from the Empire and following on from their invasion (and then retreat) of Morrowind.

We'd really get a chance to see new cultures that aren't so heavily influenced by the Empire.

I'm not sure about a Fallout in other parts of the world. The basis of the Fallout series is of a post-apocalyptic society in which America stopped progressing in the early fifties.
I don't know. Maybe it's just the conservative inside of me that wants it to be all about America.

I don't like skyrim or fallout
The starts are so slow that it doesn't interest me to continue

I'm not sure about a Fallout in other parts of the world. The basis of the Fallout series is of a post-apocalyptic society in which America stopped progressing in the early fifties.
I don't know. Maybe it's just the conservative inside of me that wants it to be all about America.
no you're right
fallout is about america

fallout 4, proper new ES, dishonored 2 is all im hoping foooooor

I don't like skyrim or fallout
The starts are so slow that it doesn't interest me to continue

That's how the majority of RPGs go

That's how the majority of RPGs go
Dark Souls is an RPG and I don't consider it slow to get into
Well the games are completely different, so I shouldn't compare them


Dark Souls is an RPG and I don't consider it slow to get into
Well the games are completely different, so I shouldn't compare them

Dark Souls is pretty unique in that aspect, it just unceremoniously throws you in

For me, the Fallout games were about collecting stufftons of stuff and then spending hours arranging whatever room I happened to own.

For me, the Fallout games were about collecting stufftons of stuff and then spending hours arranging whatever room I happened to own.
This is honest to god the only priority I am concerned with in regards to them making/using a new engine.

I NEED to be able to properly move items around.
I spent so long turning my Megaton house into a museum of my adventures.
And it's just so terrible when you're moving one little bottle over, and suddenly everything shoots up into the air.

For me, the Fallout games were about collecting stufftons of stuff and then spending hours arranging whatever room I happened to own.

Meanwhile I've just got some empty house with a single chest full of stuff that I occasionally buy furnishings for because I've got nothing else to do with my money

For me, the Fallout games were about collecting stufftons of stuff and then spending hours arranging whatever room I happened to own.
TRUU

Meanwhile I've just got some empty house with a single chest full of stuff that I occasionally buy furnishings for because I've got nothing else to do with my money
I did this before on Skyrim, because moving stuff somehow seemed worse compared to Fallout.
Things wouldn't stay where I put them and the slightest touch on a desk would make everything on it jump up.

So I just put all my stuff in one big chest, but soon it got too much and my game would lag like all hell anytime I went into it.

I literally had to upgrade my Hearthfire house in order to get chests so I could split things up for playing.
(This was on Xbox btw, so I couldn't change any settings, or get fancier mods to deal with it or w/e)

I'm going to have to say that Fallout NV was vastly superior to 3 in almost every aspect.

Only thing that was weak about it was the actual world. Considering the fact that Bethesda jewed them out of development time, Obsidian actually planned on expanding past the Colorado river to make way for Legion towns and stuff. But because of bullstuff time constraints from the publishers, the had to make cuts on the world-building to meet the release deadline. That explains why there's a huge chunk of nothing to the west of the map, you think they would just set that up for no reason? That would also explain why the actual town of Las Vegas and surrounding areas were super tiny.

The Legion and NCR were going to more be alot more grey too. Would have made it more viable to join the Legion instead of making them out as pure slave rapists but Bethesda wanted a generic "GOOD Vs BAD" thing to go on instead to make it more mundane. They managed to make a pretty good game with a small budget and only 18 months of development.