Author Topic: 2015/02/12 - Mario Land Fun  (Read 70043 times)

Quote from: http://badspot.us/img/Perennial-Game.html
Q: Will there be an OSX/Linux port?
A: If there is sufficient demand, yes. The engine is made using SDL so it should be easy enough to port.
I demand it!


what is it coded in? does it use eugh Torque 2D ?

what is it coded in? does it use eugh Torque 2D ?
No, it's made using the same engine as Perennial, which was made using SDL
It's made in the same engine as perennial probably
Excluding SDL, yes. From the perennial page:


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I beat "Difficult" mode with zero extra lives and 4,963 coins, and even though the game said it unlocked "Professional" mode, I can't access it. 

It's a bug.  I fixed it http://cloud.blockland.us/MarioLandFun-r129.zip


On the "Bonus Game" screen if you get this setup you can just walk right past the ladder and not go up

i made a steam banner to use with this incase anyone here uses the grid view on steam
credit to ZERŲ

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On the "Bonus Game" screen if you get this setup you can just walk right past the ladder and not go up
http://puu.sh/g1TKa/0f8d996992.png

I just got this setup and did not have this problem.

I just got this setup and did not have this problem.
Yeah, it only happens to me sometimes, not quite sure how to replicate it. If I figure it out I'll let you know, just know it's possible I guess :/

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Yeah, it only happens to me sometimes, not quite sure how to replicate it. If I figure it out I'll let you know, just know it's possible I guess :/

Are you sure you're not starting at the top of the ladder?  In that situation it will block the top so you have to go down the ladder.

On the "Bonus Game" screen if you get this setup you can just walk right past the ladder and not go up
-snip-
Can confirm. I started at the top of the ladder and was able to walk right past it instead of being forced to go down.
I'll get a gif or screenshot (preferably a gif) if I can replicate it.

Edit:

I started on the top one (the one with the flower) with the ladder as shown. A gif would've been easier to show that, but I couldn't seem to replicate it when making the gif.
« Last Edit: February 18, 2015, 08:13:23 PM by dargereldren »


It's a bug.  I fixed it http://cloud.blockland.us/MarioLandFun-r129.zip

Alright, thanks!

Okay, as for the ladder setup thing, I've experienced something similar.  On a few occasions, I've had the ladder move an extra position after it should have stopped moving.  So, let's say that I enter the bonus game and Mario cycles from top to bottom once, returns to the top, and then when he gets back to the bottom again I stop him.  The ladder should always be on the floor above him, bridging the x2 bonus floor and the x1 bonus floor, not coming between him and the x3 bonus.  However, for reasons I cannot explain, the ladder will sometimes be moved to the floor he's at, the bottom one, without the blocker object being in place which would force him to go up and get the x2 bonus.  This allows the player to run him forward to get the x3 bonus and then run back to the ladder, head up to the upper level, and grab the x2 bonus before being forced out of the bonus game.

I hope this helps clear up how to figure out this issue.
« Last Edit: February 19, 2015, 07:22:19 AM by marioguy0 »