Poll

summertime rp?

columbia
4 (44.4%)
to-be-named human history rp
5 (55.6%)

Total Members Voted: 9

Author Topic: Sid Jairo's Europa Forumalis: WW2 (v2) - STILL I RISE... LIKE DUST, STILL I RISE  (Read 72783 times)

renousim do something about the war you just started

oh yeah hindenburg explodes over new jersey, rip

lots of cruisers and submarines built, they are placed at harbours in the pacific and florida/texas
« Last Edit: February 28, 2015, 12:22:25 PM by Maxwell. »


Cuba begins research into proper combined arms tactics, machine-guns and an improved cruiser.
« Last Edit: March 01, 2015, 10:35:08 PM by Juncoph »


/leaverp

I'm leaving because I can never keep up with these RPs, they're fun but I have homework so I'm not able to check often, also Juncoph was being an ass and telling me to leave the RP

also Juncoph was being an ass and telling me to leave the RP
he's being an starfish as usual still, sucks you're leaving

can I form the north american coalition with mexico, canada and me, any direct attack on either nation and we will be called to go to war against the attacker


/leaverp

I'm leaving because I can never keep up with these RPs, they're fun but I have homework so I'm not able to check often, also Juncoph was being an ass and telling me to leave the RP

i love how you warp the story in your favour when you said you wanted to leave and i said do because i dont like dealing with cheaters (see instant navy/research incident)

then you tried saying i was a loving cheater because i had too many techs... since you didnt know about crCIA tech bonuses.

and you added me to start stuff, i didnt add you

but anyway this thread isnt the place for another argument; if you're steel feeling like you're on a high horse have another go through steam

he's being an starfish as usual still, sucks you're leaving

can I form the north american coalition with mexico, canada and me, any direct attack on either nation and we will be called to go to war against the attacker


1/2 is bait 2/2 is the main purpose of coalitions
« Last Edit: February 28, 2015, 12:57:42 PM by Juncoph »

still telling me to leave

/leaverp

I'm leaving because I can never keep up with these RPs, they're fun but I have homework so I'm not able to check often, also Juncoph was being an ass and telling me to leave the RP
well that's a shame, hopefully you can rejoin us during the summertime for another session

can I form the north american coalition with mexico, canada and me, any direct attack on either nation and we will be called to go to war against the attacker
mexico is already part of a coalition

improved mortar
early ground attack
early semi
combined arms



Japanese aircraft begin to appear more frequently in Manchuria

the Korean line begins to bustle with activity behind.

mexico is already part of a coalition
okay nevermind then
P-26 enters service, a lightweight fighter is produced

any brazilian watercraft that did exist outside of cuban waters are rerouted to defend brazilian waters, especially its southern trade ports

brazil enters early mobilization and begins to pull out of bolivia

---

with help from japan's superior navy, soviet troops have been driven off of sakhalin

a small offensive has seen the seizure of the island

okay nevermind then
P-26 enters service, a lightweight fighter is produced

i think by now you have the p-36

well that's a shame, hopefully you can rejoin us during the summertime for another session

i am now looking forward to summer even more than before

Sorry to see you go Renousim, hopefully you'll be back in the summer.

cuba begins to develop a kit for its light tanks which will externally add 3 6.5mm machineguns- two on the rear corners of the tank and one on the turret roof. all of them will have gunshields, of course.

emphasis on tank and bomber production lessens as the demand for fighters, ground attack aircraft and a stronger navy increases

the first batch of armed transport craft enter the water, each sporting 45mm of armor all around and a turret with dual 20mm autocannons. they are designed to run ashore and a light halftrack with wider tracks and wheels for driving on sandy beaches exits them, one per light transport craft. otherwise they only haul men if the terrain does not allow for vehicles.

the vehicle is capable of carrying a full squad of men and it has a single 6.5mm mg for the squad to use.

work on a specialized cruiser capable of carrying surplus ammo and fuel begins, its purpose being to tow light seaplanes and maintain them for monitoring the waves around the fleet which the cruiser is a part of.


a thin yet incredibly long creek is discovered that connects the pacific to the atlantic within colombia, and work begins to turn it into a cbrown town that will dwarf even panama's
« Last Edit: February 28, 2015, 03:47:01 PM by Juncoph »