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Author Topic: ABS FIESTA REDUX  (Read 1543501 times)

aren't plasma weapons just in general extremely tempermental and prone to blowing up by chance? of course a bad operator would exacerbate the issue but i'm pretty sure they're just unreliable turds that practically nobody except the people who made it understand, so that if one does malfunctions it's not the operators fault.

i mean stuff they can still malfunction in the hands of a space marine vanguard so i assume it's just not a "bad operator" issue.

Anyways I'll go with Shortsword because he has the turbocharger thingy.

My recommendation

Shortsword
Gladiator
Tourist
^ anti air squad.


Then the rest into a precision strike squad.
« Last Edit: June 12, 2015, 09:28:06 PM by ZombiLoin »


jaako why the forget would you not join the precision squad
your esams are perfect
My recommendation

Shortsword
Gladiator
Tourist
^ anti air squad.

Then the rest into a precision strike squad.
this is perfect

shortsword is a female pilot and her loadout has been updated for air-to-air combat

aren't plasma weapons just in general extremely tempermental and prone to blowing up by chance? of course a bad operator would exacerbate the issue but i'm pretty sure they're just unreliable turds that practically nobody except the people who made it understand, so that if one does malfunctions it's not the operators fault.

i mean stuff they can still malfunction in the hands of a space marine vanguard so i assume it's just not a "bad operator" issue.
"Gets hot" is never explicitly stated how it comes into play, but a common theory behind it harming the operator is due to extended use requiring a rapid venting of excess heat. Which is why the penalty is armor-savable and allows you to continue using the weapon if you pass the save, or even if you fail it if the character has multiple wounds. It's like if using the plasma rifle/pistol in Halo damaged your health whenever you allowed it to overheat. If the gun really exploded then you either wouldn't be able to keep using it or "gets hot" would be instant death.

Ultimately it's just a method of balancing the weapon on the tabletop, because it is a very cheap and powerful killing tool. A plasma gun is Strength 7, AP 2 and can fire twice if you don't move. That's potentially two 50 point Terminators killed by a 7 point guardsman and his 15 point gun in a single shooting phase, it NEEDS something to hold it back so that it's not a complete no-brainer to take. No, a fluff space marine would probably not be inattentive enough to allow his weapon to overheat, but then again a fluff space marine also would never be able to be killed by a single guardsman with a bayonet, but both of these things can happen on the table.

jaako why the forget would you not join the precision squad
your esams are perfectthis is perfect

I guess I am in A2G squad, despite being fit for anti-air.

Why would Bell not be in Percision squad, her aircraft is perfect.

Bell should pick the same ESAMs I have now, and then I will change my load out to take care of air to air.
« Last Edit: June 12, 2015, 09:59:04 PM by Mr. Hurricane »

I guess I am in A2G squad, despite being fit for anti-air.

Why would Bell not be in Percision squad, her aircraft is perfect.
Because air targets are relatively harder to hit compared to ground targets (The radar ESAM) and she turboboosters (which we both have) are much more suited to A2A combat aircraft than ground strike aircraft.

Besides, we can't have a squad completely without decent anti-air or a squad completely without decent air-to-ground. In case we have a really critical ground target you can't attack, we have a solution. In case you need to take out an aircraft we can't, you have a solution too.

Bell should pick the same ESAMs I have now, and then I will change my load out to take care of air to air.
yeahaha-no

Also shortsword changed her loadout to anti-air. Alright I guess.

Bell has only ever been shot down in a Thunderbolt and that was because cannon fire from the Octarius hit her.
and that was after a large amount of damage was done to the ship

yeahaha-no

Also shortsword changed her loadout to anti-air. Alright I guess.

I already modified mine. It would be far more efficient if Bell had A2G load out, due to the Razerback being a A2G aircraft.

My aircraft, though multirole, is still somewhat better suited in A2A.
« Last Edit: June 12, 2015, 10:07:35 PM by Mr. Hurricane »

i'm sorry i can't hold all of these aams

Poor qwep having to unforget and reforget our load outs

Poor qwep having to unforget and reforget our load outs
i'm waiting for everyone to settle on what they want before i go back and update the loadouts

i've decided what i want for everything
however i'll be gone for about half the day tomorrow, i have tests.