Jaakko aims and fires on the Wyvern with the EML. He sees that Draugr-1 is back on radar.
"Nothing loving hit Draugr-1?!"
EML accuracy 40
Experience provides bonus of 8
Aim provides bonus of 10
Point Blank provides bonus of 10
Test taken at 68
Roll: 61 - successSkytracer gets hit and loses control.
"That doesn't matter right now, Markus; tell those recruits to get their munitions out and leave, they aren't doing anything without their commander."
Walter evades and sets him self up in a better position to assist Virvel
Alpha-6 gives chase, and a burst of cannonfire goes over your head.
"That's what I'm trying to- [forget!]- do! Two incoming, evading! [Weizskhilde, fire what you have left and get out of here now!]" he shouts, voice full of urgency.
Markus drops his last string of flares and evades, retaliating on Draugr-5 and Ellie with two AAMs each of his own.
Berkut base EV 85
Combat Drugs provides bonus of 10
Experience provides bonus of 10
AAM 1 provides penalty of 35
AAM 2 provides penalty of 35
Test taken at 35
Roll: 9 - successDraugur-5 evades the missile, and Ellie's ablative plating allows her to survive the two All-Aspects with hull integrity to spare. The incoming HARM wipes away your ablative armor in a blast that definitely should have killed you.
Tippy lines up a shot on Alpha 3 and sends a hot chunk of lead in his direction.
UAC accuracy 40
Experience provides bonus of 10
Aim provides bonus of 10
Point Blank provides bonus of 10
Tail Chase provides bonus of 10
Test taken at 80
Roll: 20 - successYou skewer the plane all the way through.
"Nagato, that you?," Ash looks at his mirrors in time to catch a glint flash behind the Berkut, "I'll do my best to defend!"
A bad situation turns worse with the introduction of an inbound radar missile. "... That's another missile launch on me! Hoh forget!" Sparing no effort to evade, Ash mashes the countermeasures button and throws out three chaff clouds to deter the missile, all while swerving to keep away from the more immediate aggressor.
Tukreb base EV 75
Chaff provides bonus of 120
HARM provides penalty of 100
Test taken at 95
Roll: 19 - successYou shake the HARM, but the enemy plane keeps up the pursuit.

: Steady...
EML accuracy 40
Experience provides bonus of 6
Aim provides bonus of 20
Point Blank provides bonus of 10
Test taken at 76
Roll: 39 - successNagato breathes a sigh of relief as her EMP gun hits Draugur-2 instead of you.

: Target disabled, going in for the kill.
Ellie pivots her jet up and engages the turbocharger to get out to missile range. She dispenses two packets of flares as she starts evasive maneuvers at distance to lose the AAMs on her tail.
You manage to get the turbocharger out before the EML knocks out all systems, leaving you in darkness. Two more missile impacts follow as a grainy image is restored to your helmet cameras. A message box pops up in the middle of your field of view as the lights on your control panel begin flickering back on.
[SYSTEMS RESTORING: 20%... 40%...]
The Kaneda, aware of the danger its' operator is in, returns fire on the offending plane (in this case, Crash).
LCP accuracy 50
Aim provides bonus of 10
Point Blank provides bonus of 10
Test taken at 70
Roll: 91 - failureIt lights up the area around him with the pulse laser and fires its last two All-Aspects.
"stuff, man, you don't even sound fazed," Lorens can't help but point out, "Alright, I'm turning back in!" He comes back around and finds Gel-5. Bringing the seeker diamond over the Tukreb, Lorens fires his remaining three heatseekers and snap-fires his laser cannon.
LCB accuracy 55
Test taken at 55
Roll: 68 - failure
Tukreb base EV 75
Experience provides bonus of 8
Flares provides bonus of 40
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
HSM 3 provides penalty of 25
Test taken at 48
Roll: 2 - successGel-5 displays a surprising level of self-preservation, evading both the laser and the missiles.
RAC accuracy 50
Experience provides bonus of 10
Combat Drugs provides bonus of 10
Test taken at 70
Roll: 8 - success
FLK accuracy 50
Experience provides bonus of 10
Combat Drugs provides bonus of 10
Test taken at 70
Roll: 24 - successYou leave the drug-addled pilot whose injector just sustained an electrical overload to deal with the inexperienced trainee pilots, and he immediately gets to work discharging his last two missiles at one target while shredding another with his guns. The remaining three planes scatter in different directions- one heading southeast, back to Imperial lines; one directly east, taking an indirect route home; and one gets confused and runs northwest towards the furball and Aesthian fleet.
The loss of three more Imperial planes prompts the attendant AWACS to scrub the mission.

: Attention! Imperial and Auxiliary forces, withdraw immediately! Cruiser
Aesthia Inferior is standing by to cover your retreat with a missile barrage upon confirmation.
