Author Topic: No more brick rules  (Read 942 times)

An addon that disables all of the brick placing limits like float stuck overlap etc

An addon that disables all of the brick placing limits like
float - there's already an addon that allows floating bricks

stuck - What's the point? Building in the ground?
overlap etc - I don't know much about scripting, but I'm pretty sure this is either impossible, it would cause errors if made, or it may look ugly

the overlap isn't impossible, it might look ugly though.

the overlap isn't impossible, it might look ugly though.
that's what i assumed

Also it wouldn't save properly
Well, technically it would save but not load

edit: can words
« Last Edit: March 06, 2015, 11:07:56 PM by TristanLuigi »

the overlap isn't impossible, it might look ugly though.
Ummm I'm not 100% sure but I don't think Blockland actually lets you overlap bricks. It may look like you did, but the brick doesn't actually exist.

Ummm I'm not 100% sure but I don't think Blockland actually lets you overlap bricks. It may look like you did, but the brick doesn't actually exist.

It's possible. Ive seen it.



Only thing is you cant load the bricks back like that.

oh god overlapping bricks is the most horrid looking thing ever
maybe it's fixed now but in alpha people would make two brick surfaces at the exact same position and the engine couldn't decide which of the faces to render to it just rapidly alternated between the two

well the stuck is annoying because when I use an addon that removes the ground I cant build under ground level

Ummm I'm not 100% sure but I don't think Blockland actually lets you overlap bricks. It may look like you did, but the brick doesn't actually exist.
nah it'll let you put a brick p much anywhere that makes sense to it and plant it too

oh god overlapping bricks is the most horrid looking thing ever
maybe it's fixed now but in alpha people would make two brick surfaces at the exact same position and the engine couldn't decide which of the faces to render to it just rapidly alternated between the two
yeah this is still a thing



the main thing is that the bricks can't load (floating isn't a prob here ofc) and won't play well with being destroyed by normal means, plus some goofy potential for undesirable placement scenarios. imagine being able to place thousands of bricks that won't cull faces correctly into one spot on top of each other