I've been having some very difficulty spikes with Unity 5 on a game I'm working on that delayed me a lot to progress on the development of it, I'm not too much of a coder and sadly Unity relies a LOT on coding, but I've heard that Unreal uses a blueprint system that can be very useful and handy for people who don't code and you can literaly make full games just by using the thing, but I want to play "safe" and ask the community their opinions and tips, what do you say? Unity 5 or Unreal Engine 4? (Sorry for any typing mistakes I typed that on my phone)