Author Topic: in light of the new blf game, what would your moveset be  (Read 2832 times)

meteor - instakill but 1/2 damage dealt for next fight
so what if you use meteor again in the next fight



so what if you use meteor again in the next fight

itd have a cooldown you silly willy

Lego lad forgot to add roosterroach Pizza as an ability

itd have a cooldown you silly willy
don't frickin call me a silly willy, goofy, I'll knock ur socks right off

generic moves

"ID Lookup" - Identify stats of enemy
"Search" - Raises chance to find items after battle
"Chainban" - Attack more than once up to 12 times, costs turn
"Fuel Jet Player" - Temporarily cuts an enemy's magic points in half
"Cnai B Teh Doge" - Summon a dog companion that will assist in battle for 5 turns. Has 5 turn cooldown afterwards.
"Wrong Board" - Deal a small amount of damage and exchange with a party member in reserve
"Community Adventure" - Deal a large amount of damage however can never finish off an enemy
"Cache Refresh" - Heals one party member and has a small chance of healing everyone
"Personal Message" - Deals more damage the more it is used but has a small chance of hurting an ally
"Pretending" - Acts as a substitute, absorbing a lot the caster's damage, but when broken will split the damage between all allies
"In b4 Alt" - A strong substitute absorbs a lot of the caster's damage, but when broken will most likely kill the caster
"Clan Chowder" - The caster's health is split between all allies
"Action Equals Profile" - Puts caster in a stance that allows them to counter and reflect enemy attacks
"Quote Pyramid" - Caster focuses and stacks strength buffs, however one attack on the caster or to an enemy depletes all buffs
"Rocket Jump" - A rocket is shot downward, dealing some damage to the caster. One turn is spent in the air, the second delivers an explosion harming all enemies or moving them back, slowing them down
"Family Rp" - Has a chance to either deal a lot of damage to the enemy or player depending on INT stat

Lego lad forgot to add roosterroach Pizza as an ability
ye

so what if you use meteor again in the next fight
You instantly kill half of them, leaving them horribly paralysed down one side of their body, obviously.

- Wall of Text (Damages enemies through boredom)
- Call in the Brits (summon Maxwell and Doughboy to help make sure everyone still remembers we're British)
- Anarchy in the UK. (follow up to 'Call in the Brits'. Fight with Maxwell and Doughboy over who is better, England or Scotland. Get called Welsh by Maxwell)
- Bad Jokes (Confuses enemy, or causes damage to their brain)

8k datablocks - forcefully remove all enemies / allies from the game by enabling every add-on possible
drama topic - 1 enemy will not be able to take any actions for up to 20 turns depending on intelligence stat
"THAT DAMN CLIQUE!!!" - push blame onto an ally making enemies attack that ally only
topic too old - enemy can't attack you nor can you do an action until ability is re-activated
"hi i'm new" - all attacks for the next 3 turns will be half damage or double damage
bandwagon - if all allies attack a single enemy, bonus damage equal to all damage allies did cut in half will happen to the enemy
maxx effect - if this ability is used on the same type of enemy between battles damage will ramp up, starting at 50% on the first enemy and increasing by 50% each time. capped at 500%
dk rap - do the monkey rap, each portion of the song does a different effect:
   DK: deal damage to all enemies, default action. other effects have a chance to replace it
   tiny kong: reduce all enemies defense and increase ally's speed, 15% chance
   lanky kong: random negative status effect to all enemies, 10% chance
   diddy kong: speed heavily increased for allies and ground-bound attacks have no effect 20% chance
   chunky kong: reduce ally's speed but deal extremely high damage to all allies 5% chance
   cranky kong: instantly kill all enemies, chance goes up 2% each turn
productive post - 1% chance to stun, stopping enemies from taking actions for the entire battle

Name: Killer Cop #311
Passive Skill: Bling Bling POW - Start with a golden revolver.
Active Skills/Moves:
Pop - Shoot 2 bullets from your gun.
BRAP - Shoot 4 bullets from your gun. Have to skip a turn (Paper Mario rules)/double wait time (FF rules)
Shank - Stab with a rusty knife. 2x damage if in prison.
Screen Shake - Every move during the battle will shake the screen, dizzying all people on screen.

HONK-Ear drum busting metallic honk of death, no window is safe.
Lurk-Nothing
Snarky Comment-Nothing
Baseball bat to the face: Severe damage to full KO.

Standard A: Mini-nuke
Side A: Mini-nuke
Down A: Mini-nuke
Up A: Mini-nuke
Standard B: Mini-nuke
Side B: Mini-nuke
Down B: Mini-nuke
Up B: Mini-nuke
Final Smash: Mini-nukes

Perfectly balanced trust me


King of the Bill:
Passive Abilities:
Denser than Osmium --- Unaffected by knockback-inflicted stuns and higher defense, but much harder to avoid sneak-attacks and lower charisma or equivalent.
Image Filter (Adblock Plus variant) --- Prevents a specific visual attack from affecting you more than once in a single combat.
Not Entirely Stable --- Have way more than the legal number of moves. Your movelist contains four random moves from this larger list, and has a 25% chance to shuffle every turn (chance is permanently halved if you take the "Therapy" quests. Chance is temporarily increases to 100% if the battle lasts longer than 15 turns except under special circumstances.)
Anxiety Attacks --- Automatically flees the fight under certain conditions (specific to user: if anyone uses the same Image-based attack sequence more than five turns in a row, even if it doesn't actually affect you due to another ability)
Moves:
Sperg Out --- Deal massive self-damage and briefly stun all opponents via laughter/groaning. (sorry, taking any points in a Sperg effect gets you this, even if you reduce your Sperg levels later.)
Make Akimbos --- Lose two turns messing with script, then materialize a duplicate of the currently equipped weapon, which is then also equipped. Cannot akimbo anything that's already akimboed, but can suggest Guns Akimbo Akimbo all you want.
In So Many Closets --- Hides in a closet, evading enemy attacks but unable to attack back. Can be drawn out of the closet with proper baiting. Can be used in the field (regardless of current moveset) to enter the physical closets, dressers, and wardrobes of other characters.
Ponyponypony --- Deals massive self-damage unless all other allies in battle also have it in their movelists. Gives one or more random enemies the "Berserk" or "Stunned" status effects.
Ponyponyponypony --- ponyponyponyponyponyponyponyp onyponyponyponyponypony. Self-kills with no other effects. Know thy limits.
Well I thought it was funny! --- Random participant in the battle is forced to use their next turn shaking their head and sighing, then slapping you, causing slight damage.
Wall of Text --- Damages enemies through boredom. Special: Also slightly nonsensical, sometimes inflicting confusion on the user or the enemy.
Take your meds, dude --- Temporarily halves the chance of moveset scrambling, cancels the fifteen-turns-100%-penalty, and resets the fifteen-turn counter before the chance rises to 100% again.
Having WAY too much fun with this --- The next attack you use that deals self damage also restores all other stats and prevents moveset from scrambling for five turns.
Dude, you've been typing for half an hour! --- Lose two turns. All damage dealt by your next five attacks is critical damage (including self-damage. Watch out.)
Loads and Loads of Characters --- After being used once, this move must be used each turn until it is scrambled out of the movelist. Summons a new support ally/minion when used, with over 100 possible results.
Bullet Bill --- Wow, an actually NORMAL MOVE. Fires my avatar out of a cannon, exploding upon contact with an enemy.
Not finished yet --- When used, scrambles the current four-move set and adds a new move to the larger list.
Self-Deprecating Humor --- Makes some text appear and deals minor self-damage with a small chance to stun allies and enemies alike. Has an odd tendency to make posts like this one appear.
« Last Edit: March 14, 2015, 02:35:23 AM by King of the Bill »