you can disable network sharing
Disable network sharing on a public network, okay. Not to mention most library computers have deep freeze, so everytime you come back to play you would have to disable network sharing.
How very inconvenient.
It's a tad bit more complicated than that kid, I could take your key.day, have it stored on my computer, and never be able to decrypt it at all, because your computer is the one that made it, mine didn't. You can take all the key.dats from everybody you ever wanted, and still not be able to crack them with just that alone
If you have enough key.dats from the same computer you can use the combined information from all the keys and recover them all. However this is not implemented in the program and likely never will be due to the possibility of abuse.
My point exactly. Not only this but you still risk giving out your key.dat if on a public network
am I the only one here that thinks goth is being a bit silly?
I'm silly for being concerned about the security of users' auth key?
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If key.dat files can be decrypted, then I fear for the security of Blocklanders who use this program. I'm not calling you abusive or anything Ipquarx, but you never know what something like this could do in the wrong hands, being an open source project and all.
If you could clarify for me how this can be used without the possibility of stealing someones auth key I would be more than happy to support development