http://garry.tv/2015/04/24/paying-for-modsNever mind lol
He's just bithig about stuff
Also: "Let's look at the facts in (somewhat) chronological order:
1.
Greenlight- A completely and utterly non working way for people to release games. If your game is good enough, you will make a deal with Valve, outside of Greenlight and it will simply get into the store. 70%-80% of all greenlit games are utter garbage. Some even non working, some website game ports, still charge the user tens of dollars.
2.
Early Access- Another broken system. Again, user is charged full, and very often, more than the game would actually cost at release for a non finished, broken game. Basically, you are paying to be a beta tester, instead of them paying you.
3.
Steam Trading Cards- A revolutionary new way for Valve to make money- by selling nothing. It literally takes little to no work to create these trading cards, sell them and profit. Abusing basic human nature, Valve profits in very, very dirty ways.
4.
the newest one in the bunch- paid workshop content. Understandable to some degree, just like the paid in game items for Dota 2, TF2 and CS GO, this is a way for content creators to make some extra on the side, but without strict regulation and rule (which is currently the case) the only outcome possible is the same outcome we see with Greenlight. Oversaturation of low quality item for a high price. And not only that, Valve still takes 75% of the profit. 75%. For doing literally nothing of the work. And this time it's even more beatiful because the game is not even theirs. If we were talking about Dota/TF/CS, they are all made by Valve, they put many hours into them but Skyrim? No work done on Valve's side, and still takes 75% of the profit (some of it still goes to the developer but come on, 75%?)
Every single decision and major update on Valve's sides in the past 3-4 years has been purely for profit. And that would be ok, because Valve is a company, and that's what companies tend to do, but Valve does it in a, I dare to say, dirtier that EA/Ubisoft way. By exploiting and manipulating it's users into buying either low quality items or items that Valve did none of the work on."