Author Topic: On Activate - NAMED BRICK - SetDirectionalVelocity  (Read 614 times)

Would it be possible to have a mod where when a brick is activated the player will automatically be sent to a named brick using velocity?
I'm making a zip wire feature on one of my servers and working out the exact velocity direction is way too much effort.
thanks.


Do you mean it should calculate the velocity required so the player lands on top of the brick? Or slams into it? Or just in the direction of the brick, but not hit it? More details needed

So it goes to maybe like a brick before it? So they don't slam into it but their velocity is instantly set to 0 before they slam into the wall.
The reason this is extra hard is because my ziplines are a 3 part vector

Should players move there in a straight line like the hookshot or arch to the brick like a projectile?

I think they should just be shoved at it
then looping events to repeatedly shove the player at it

Should players move there in a straight line like the hookshot or arch to the brick like a projectile?
Like a hookshot minus the slam

If something like another player or a brick is in the way, should they fall off, die, or phase through?

fall off? so their velocity is made to 0 and gravity takes place.