UPDATE: I have added support_updater functionality to the gamemode! Now you should be able to automatically download the updates as they come.
This is the Mafia Madness gamemode I've edited extensively to include:
- Ambience on the default Pyramid map
- Footstep sounds
- SMM Blood packaged in the gamemode
- Complex Revolver with robust Chamber/Chambered Bullets and ammo system. [Video Tutorial]
- /rules 8 is a text-based explanation of the revolver gun. Direct your players to that rule so they know how to handle a gun.
- Forensics investigation that includes you scanning people for DNA, then comparing that DNA with the blood you scan
- One in the Chamber gametype! Set it with /setgametype 1. This makes all players in the round start with one bullet they can insert and they'd receive more bullets every morning. Mafia members get bullets every night and morning so they have an advantage. Warning: can cause rounds to last much longer than they should.
Download the Gamemode!Download neccesary add-ons (Includes neccesary add-ons and music. Does NOT include the main gamemode. Download gamemode seperately.)
The main focus of these edits is, ofcourse, the new revolver with some added depth to it. It makes gunfights in Mafia Madness much more tense as you also have to micromanage your gun while strafing around trying not to get hit. Reloading in the middle of a fight is the most rewarding action you can do with this beauty of an S&W Revolver.
This changes EVERYTHING about the gamemode, at least in my opinion. Now you have to scavenge the map for additional ammo if you're unlucky to spawn with a low amount, meaning that innocent people have a reason to scatter about. Perhaps you can gain someone's trust by giving them some of your bullets. Or maybe you'd like to ask everyone to empty out their chambers and leave themselves practically defenceless "for their own good".
When the MM gamemode is started, bullets do not disappear. Instead, they stay on the map for the duration of the round. Bullets will only disappear in Deathmatch phase.
I'd love if Mafia Madness got more maps specifically designed for this style of play, as Pyramid map can get really stale pretty quickly. PM me if you're interested in building a new map. Default bricks + maybe 1 random brick pack recommended to decrease download times.