Author Topic: Batman: Arkham Hype?  (Read 2964 times)

these two do not go together
actually they can. play it on a ps4 or xbone it is quite amazing
If you have to "port" it to PC it's already a piece of crap.
built for consoles ! ?

I have it on the One and I accidentally played it for like 8 hours

What the forget happened? I'm hearing a lot of controversy going around about this game.
The game released in a sorry state.

  • Unless you had a Titan (or the AMD equivalent), there's a 50% chance your machine would be one of the unlucky ones who gets random (but frequent) heavy frame drops and stuttering, especially in the Batmobile. Many believe it's due to streaming issues, which is appropriate since the game is running on a heavily modified Unreal 3. There have been reports of other gameplay-related bugs all over the game.
  • The game is locked to 30FPS, and many of the graphics options cannot be changed through the menu including the post processing filters that are costly and which some people find annoying. If you attempt to change the options in the configuration files, there's a big chance the game will either crash or overwrite your changes.
  • The inclusion of nVIDIA Gameworks has pissed people off since Gameworks has a pretty negative reputation; both for being locked to nVIDIA devices, but also because it seems to be sloppily implemented and any game using Gameworks generally doesn't run as well.
  • Despite (apparently) being told otherwise before release by the developers, the game did not support Crossfire for AMD, and has a very broken implementation of SLI for nVIDIA.
  • People compared footage of the game between the PS4 and PC version; the PS4 version actually has better textures, models and post-processing effects. A game on console actually looks better than its PC counterpart.
  • The game uses teamworks, but it also uses the largely hated Denuvo DRM. People are suggesting this is causing some of the performance issues.
  • If you attempted to verify the game's cache, the entire game would be deleted and reinstalled.
  • I've heard rumours that the retail disc version doesn't install the full 40GBs or so of the game's content, so you actually have to download a huge chunk of the game after "installing" it.
  • The game starts up with unskippable logos and has a large "BUY DLC!" button in the Main Menu. It doesn't help this was after all the preorder DLC discussions and one of the special editions of the game being cancelled.
  • People began voting this game down in droves; the game at one point had a 0% Like rating on Steam. WB responded by posting a "revised" specs list; AMD requirements were added and basically WB said that 30FPS is "ideal", that high spec hardware like GTX 970s/980s should turn down some of the settings, that Gameworks shouldn't be used at all and that AMD users should reduce their settings further than nVIDIA users.
  • The feedback and refunds became so bad, WB pulled the game from sale. GMG (I think) said that they would issue refunds of the game if WB's patch/fix/new release did not meet quality standards.
  • nVIDIA, AMD and Rocksteady have all sent their best techs to work on this port, likely funded heavily by WB. FUN FACT: This port was developed by only 12 (TWELVE!) people! The company responsible for the port is Iron Galaxy, who also made the ports for Batman: Arkham Origins, Bioshock: Infinite and a load of console-to-console games.
  • Pre-release, nVIDIA posted a 60FPS video on YouTube of the video with Gameworks running at 60FPS. People incorrectly speculated that because of the audio in the background being pitched up, the video had been doctored to run at double speed to look like 60FPS. In actual fact, it was just because somebody did not follow correct procedure with recording videos through Matinee in Unreal 3, but the video itself is correct.

Probably more, too.
« Last Edit: June 27, 2015, 04:42:05 AM by McJob »

If you haven't already seen it, Rocksteady is moving ahead and addressing issues. If you have the game already, you're going to get patches up until the rerelease. First one is already out.

what was so bad about other m anyways
the 'look around and find tiny pixels that don't stand out' was pretty stupid but it wasn't that bad...
the terribly voice action for samus
the fact that you couldn't move around when in first person mode
the horribly long cutscenes

just a few things

but a tiny fuzzy bird thing becoming ridley

Heard that the PC port was pretty stuff. Need confirmation though.

Heard that the PC port was pretty stuff. Need confirmation though.
See my large post above.

batgirl dlc coming july 21 for seven bucks, july 14th for season pass owners.

batgirl dlc coming july 21 for seven bucks, july 14th for season pass owners.
drink a batpiss verification can to buy

lol dlc already. and for a broken ass game.

suckers xd

lol dlc already. and for a broken ass game.

suckers xd
not broken on consoles 8)

not broken on consoles 8)
Nope, just limited by what they can do in the first place 8^)

Nope, just limited by what they can do in the first place 8^)
and yet still able to actually play games despite the handicaps

its kind of funny how forgeted all the developers have made things for themselves. they cant make decent games anymore because they have to keep everything on low level for console versions to even work at all.

the next ps and xbox are years off, and they will have to be really loving powerful to age well while computers pass them as usual.

console gaming wont last much longer then this generation. its pretty clear.