Author Topic: We need a Vortex Creater  (Read 1234 times)

I was wondering if somebody can make a vortex spawner( gun, wand or a brick) that would suck every thing that is near by. the vortex should probaly kill you when you are sucked in and should suck in people that are in the air too.

Thats not a good idea, first off people will overuse it and secondly vortexes as you described are impossible without engine changes.
« Last Edit: January 11, 2008, 12:01:33 AM by dUMBELLS »

Pickle did it. Seems possible to me.

 :cookieMonster:

Maybe if you had a gun that spawned an object on the position of the collision that would repeadatley spawn projectiles that would immediatley explode with a negative implse with a large impulse radius then have a small damage radius that would insta-kill anyone who may go in it... yeah that would work.. too bad I'm too lazy to do it :P

*Cough* MasterLegoDude *Cough*

Hack the Proximity code from the Portal Gun, make the gun spawn a "Portal" which deletes itself after a time, kills you instead of teleporting from the small radius and uses the Wrench Events homing projectile code to move you towards the center when you are in the large radius (detection).

Mrpickle's causes kinda jerky movement because it isn't constantly pulling through every game tick.

Portals execute code every 10-20ms, that will probably eliminate most 'jerkiness'. You'll have to increment the speeds by about 0.1 or 0.01 otherwise you accelerate very fast.

Me and Muffin are making a blackhole gun.

It's not jerky, I was just lagging because I made myself the blackhole and was being chased by 10 jeeps.
« Last Edit: January 11, 2008, 11:51:18 AM by MrPickle »