Seemed like he was talking about recoloring, not hands on weapons :p
Indeed. Here is my progress.
I got the recoloring to work using Event_PlayerBotPlus from Goth77's Mod Topic.
(This is how I've been doing it, it allows nodes to be re-colorable and such, a port of the old bot events code)
The event works like- [onBotSpawn -> self -> botEditAppearance -> setNodeColor -> [Nodename] [Color]
No matter what node I put in, it changes the whole bots color
(or hides/un-hides the whole bot using hideNode/unHideNode).
I think it has to do with the node names and how it works in the Event_PlayerBotPlus.
Could someone look into this for me?