So I'm working on a project that will involve a bunch of bots and I've got a few questions:
Is it possible to give bots more health than they start with? I've tried OnBotSpawn > SetHealth > [value] but they still seem to only have their default health. I want to be able to give blockheads over 100 health and zombies over 50.
Is there a way to make bots hold still while attacking WITHOUT having to fence them in with invisible bricks? Failing that, would it be possible for me to whip up a custom playertype that can't move, only look around and shoot?
Ok another question now, is it possible to make bots not attempt to charge players? Like, if I give a bot a gun I don't want them running up to point blank, is there a way to fix that behavior?