To direct Mr.Nobody in the right direction of what we are trying to do is; we want to make a pack of weapons that produce more of a childish, fun but competitive aspect to Blockland TDMs, without all the Gore and yells of pain and blood emitters etc. Airsoft is a sport that i play in real life so i do know the ROE, general safety regulations etc.What we want to do is when a player gets hit, instead of them Dying as in falling over dead, we would instead display a center Font in a bright color that says "HIT" when you are hit by a BB. Me and a couple friends will voice record for the "HIT" sounds. When you are hit, the player will stick his gun in the air, he cannot fire his gun again unless he touches his team's spawn point etc.
There was a one airsoft gun (UMP45) But it sadly have nothing to do with your topic.Other than just being a airsoft gun.This acctualy sounds like a very interesting idea,but i think laser tag would be better for this.I will ask visolator to code it.
I have litteraly nothing to do so I can help modeling.if stuffs easy.
Model My Elite Force competition ARX-160? :D
if stuffs easy.
I don't know anything about this stuff, but it could use pinballs as projectiles to save datablocks. Is that how it works?
Question, is it hit once and he's out? Or full health depleting to take him out?
Hit once and out. Killing seems wierd-ish with airsoft so...
Then this rises the fact of possible cheaters.
Wat