Shader Toggle - lets players cycle through 9 shaders (Default, plus 8 custom ones)
OverlapsHata's High vs. Default
Hata's High vs. Port's Ultra
Side-By-Sides - Default, Port's Soft, Port's Ultra, ZSNO's Peformance, Hata's High, Hata's Medium, Hata's Low
How to Use1. Bind
Cycle Shader, found under
Custom Shaders, to any key.
2. Tap that key to cycle through the 9 shaders.
3. The order is: Default, Port's Soft, Port's New Soft, Port's Ultra, Lego Pepper's Ultra, ZSNO's Performance, Hata's Low, Hata's Mid, Hata's High
Installation1. You can use an application like
7-Zip or
WinRAR to extract the files.
2. to extract the
.zip file,
Right Click it and select
Extract files...2.
Extract Shader Toggle (extractable).zip to your main
Blockland folder (not Add-Ons).
3. Let it overwrite (it doesn't actually affect anything).
Miscellaneous Info- Port made Soft, New Soft, and Ultra.
- ZSNO made Performance.
- I made Hata's Low, Medium, and High.
- LegoPepper made LegoPepper's Ultra (edited from Port's Ultra and New Soft)
- Hata's High uses 7x shadow softening, Hata's Medium uses 5x, and Hata's Low uses 3x.
- On my 2009 (high end for the time) GPU, with no bricks, and Max Shaders I get...
+ 112 FPS on Default
+ 3 FPS on Soft
+ 1 FPS on Ultra
+ 75 FPS on Performance
+ 58 FPS on Custom High
+ 80 FPS on Custom Mid
+ 108 FPS on Custom Low
- ZSNO's Performance uses 2x softening and Hata's Medium uses 3x, but Hata's Medium still gets 5 more FPS on my rig.
Download