Poll

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Total Members Voted: 0

Author Topic: BFBB [BOSS #3 - KIDALEX90]  (Read 188341 times)

Redconer purchases an Apocalypse Tank!

Waru uses his atomic attribute to disrupt spacetime and allow CypherX's fleet to arrive immediately!

CypherX defends the stuff out of himself!

WaterOre uses Overheat to deal 7500 -25% damage to Akron!

Space1255/Nicepoint perform the Defensive Hissatu Plasma Overclock! All allies gain a speed, damage, and defense boost!

Just M2 offers Akron some tea at the picnic. Akron declines.

Duck Quackington Summons a 50% damage resistance to all who commented this cycle.

Duck Quackington tackles Akron ten times! Inflicting 2500 -25% damage!

Rune Claw 1 Heals itself and its allies for 5000 damage!

Rune Claw 2 Charges up energy for a powerful attack next cycle!

Akron inhales deeply and expells a shroud of darkness over all enemies! It deals low damage, but removes all of their buffs!

Akron Changes Form!

Akron vomits up an Evil Worm! And an Evil Tail!


TENTH BOSS
OP BATTLE

AKRON
Armed with Extremely Dangerous Magic & Minion Summons
38500/50000
Current Element: DARK
Afflicted with Dark Element [UNIQUE]
(Heals if attacked by Dark-Element Attacks. Takes extra damage from Holy based Attacks)
Afflicted with OP Monster Immunities
(Immune to Most Debuffs. Immune to Instant Kills & Takes no damage from them.
Resists 25% of all incoming damage by Default
)
Afflicted with Form Two
(Cannot change element in this form. Cannot summon rune claws in this form)

Rune Claw
Armed with Elemental Attacks, based on Akron's Element
10000/10000
Afflicted with Artificial Immunities
(Immune to Most Debuffs. Except those that can affect machines)

Rune Claw
Armed with Elemental Attacks, based on Akron's Element
10000/10000
Afflicted with Artificial Immunities
(Immune to Most Debuffs. Except those that can affect machines)

Evil Worm
Armed with Physical Earth Attacks
15000/15000
()

Evil Tail
Armed with Physical Earth Attacks & Instant Death Attack
7500/7500
()

All buffs from the good guys have been removed!

TableSalt has a Snowman Minion!

Duck Quackington's Ear-Rape quack is 75% Charged! It increases by 15% for every post he makes!

A huge fleet has arrived!

The Donald Annoying Orange Cannon fires in 2 cycles!

Bow is afflicted with Serious Wounds! He cannot perform or be affected by any regeneration abilities!

Explosives count as dark-Type!


I cast a Duck Storm onto Akron and his allies and shield Bow as he's dying. Read the OP thing, cant do stuff to bow. rip

Earraping Quack: 90%
« Last Edit: September 17, 2015, 11:33:15 AM by Duck Quackington »

Space and I combo a Holy Plasma Wave that debuffs all enemies and damages them a bit.

* Admiral Tuevon fires the EVO-Accellerator ray to make the antmen to have human level intelligence and shoots them with a mind control ray so that he can give them orders using human speech.  He then gives them each copies of the EVO-Accellerator Ray and the mind control ray so that they can in turn raise other antmen armies.  Their armies now reach near 1,000.

* Admiral Tuevon meanwhile stores up supplies for ground stations and also creates 12 plasma boosters so that the UIA can navigate.

Ground Station Progress:  0%, 0%, 0%, 0%; 0% (0/0)

The new ground station designs will be plated with stupidly thick armor protection.

I point the hive fleet towards Akron and his minions

have fun with boarding torcreepes, genestealer swarms and a loving swarmlord you stuffters
« Last Edit: September 17, 2015, 12:07:33 PM by CypherX »

dammit I missed a cycle asfjahgsakjsg
snowman go kill that rune claw already for christs sake

Armies increase exponentially, reaching 20,000.

2,000 of the antmen army are instructed to keep making more antmen.  The other 18,000 then begin building the ground stations.

Ground Station Progress (All):  20%

Basically what Nicepoint said.
Also inb4 boss can scan our abilities and can block all of our attacks soon.

Basically what Nicepoint said.
Also inb4 boss can scan our abilities and can block all of our attacks soon.
this

This is NOT an attack



Antmen Army

Recruiter count:  5,000
Worker count:  25,000
Drone count:  5,000

Drones are set on guard duty.  Recruiters keep recruiting.

Ground station progress (all):  50%