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Author Topic: BFBB [BOSS #3 - KIDALEX90]  (Read 179963 times)

Yadda yadda, Last Prism and stuff.

Larry! Upgrade!

TheEpicRobot is being upgraded! On the next cycle, he's going to be MUCH more efficient!


Commence the artilery!

Im pretty sure if the robot copies me he will accidentally do CRITAWAKETS Ex.

Just to be sure you understand, we're talking an artillery barrage of WW1 vintage. ~250 large chunks (211 mm, or ~8.6in) of lead that weigh 234lbs PER ROUND hitting the robot at around 5400 feet-per-second.
With Critta's help, the amount of shells launched will be doubled.
So we're talking call it 500 234-pound lead projectiles smashing into the robot at 5400 feet-per-second.
That's 117000 POUNDS of lead.
Assuming all of them hit, well, each round usually left craters ~10 feet across. Granted, not all of them are going to hit, that I know for a fact, but I'm sure a large number of them will. If this hits, goodbye Shygal Fandom, because 100 of those rounds contain 15lbs of TNT to cause them to scatter-patter. These won't do damage to the bot, but goddamn will it loving maim the crowd if it hits.
I'm a loving nerd, I know.
« Last Edit: November 06, 2015, 04:34:28 PM by Rabbot32 »

Factor in lead poisoning,you hit the robot and lead scraps hit the shygal fandom creating long-term health problems.

GG.

If I wanted to do that, I'd just call in gas rounds.
Actually, knowing my luck, the shygal masks are soaked in anti-gas chemicals to keep them from inhaling chlorine.

That's why I would use mustard gas. Blisters galore! Unfortunately, I've already launched, so no takebacks.


I use my Ray-seven to pop a cap in botsmith's ass.


what the ray-seven looks like just for the hell of it

I also give the copy of copy kirby a reality check.

Use Special Card Dispentry, and the Dispentry is erected.

Its sole purpose is to fire medkits at our teammates at large volumes with it miniguns.

It will despawn after one turn, it can't be destroyed, it can however be stunned or slowed down, also it can't move.

Uses PK shield omega to shield whole party.
« Last Edit: November 06, 2015, 07:01:41 PM by Peacock »

I Take it back, instead I use PK Hack omega on Assembly Line to disable it temporarily for 2 turns.
« Last Edit: November 06, 2015, 07:02:18 PM by Peacock »

Blazer punches CopyCopyKirby in the nose!


Nicepoint performs the Atomic Kick!

Space1255 boosts Atomic Kick with Crack Shot!
Nice job realizing what you set for yourself was schtoopid.

The attack inflicts 50,000 Damage!

Space1255 runs around spamhealing! All players get healz!

Mr.Noobler merges his soul with nicepoint! Buffing his attacks!

Captain Plasma Turtle raises the other turtle's morale! boosting damage and accuracy!

The Plasma Turtle Mafia rain plasma hell on BOTSMITH! Inflicting 30,000 Damage!

TableSalt aims last prism at BOTSMITH! At full power! It inflicts 100,000 Damage!

BOTSMITH's Shield activates! having sustained too much damage!

TheEpicRobot is being upgraded! Finish next cycle!

Duck Quackington cannot attack because of the shield!

CRITAWAKETS & Rabbot32 Commence the Overwatch Artillery!

Due to BOTSMITH's shield, any shells that land are deflected! Making the attack utterly harmless!

Copy of Copy Kirby is instantly destroyed!

Redconer transforms his railgun!

Kidalex90 cannot attack because of the shield!

ZERØ uses special card!
Turned into a yu-gi-oh card for stuffs and giggles

All allies are fully healed!

Pearooster uses PK Hack Omega to disable the assembly line! Preventing the construction of copies!

blazerblock2 cannot attack because of the shield!


TWENTIETH BOSS PART 5
OP BATTLE PART 5

BOTSMITH
Armed with Robot Assembly Line & Factory Controls
460,000/750,000
Afflicted with Copy Assembly
[DISABLED]
(Constructs a copy of a single player every turn. Does not occur if a copy is currently on the field. Copy Kirby's copies are not applicable for this effect, and he is unable to control the copies botsmith creates)
Afflicted with Dissasembly
(Utility moves cannot be performed. (Manual Repairs, construction, ect.) Automatic moves, such as the repair of the SRC, may still occur)
Afflicted with Emergency Shields
(When botsmith sustains an attack that inflicts 75,000 damage or more. Botsmith will gain a shield that deflects all other attacks for that cycle)
Afflicted with Anti-Matter Death Ray
(Every 3 Turns, 2 players are instantly killed by Botsmith)
1 Turn until Death Ray Fires

Players have a 50% damage resistance.

Ultimate Indra's Arrow will finish repairs in 4 cycles!