It's an option, but i prefer it be seperate from this page entirely, to save the most space. There are alot of players and that takes up sufficient space here.
Or the simplest way, heavy redesign of Player cards to be simpler and easier to track.
Introducing player cards V2, simpler and easier to track.PLAYER [STATUS HERE]
HP 0/0 | DEF 0/0
A actual example
TRIANGLE MAN [ATK+10 | ATKS FREEZE]
HP 1200/855 | DEF 0/0
To be clear DEF if any takes hits before you do, once your DEF is gone to 0, you take hits, DEF can be recovered to an extent if you perform any GUARD ATK instead of a NORMAL ATK, use a | for every buff or status effect
*TRIANGLE MAN uses ANGLE SHIELD*+200 DEFor an attack
*TRIANGLE MAN unleashes SPIKE RAIN V4[350 x3]340 is the attack power but the ATK+10 effect is shown in bold and any improved attack should be shown in bold and x6 is how many times the attack hits
Basically any attacks you perform should be done via the /me command and any buffs in
GREEN(HP,DEF,STAT IMPROVEMENTS ect) any debuffs should be in
RED.
Also it is recommended any type of NPC/Minion/Helper also gets a card, you do not have to give him any DEF or STATUS, but you can if you want to.
[*code]
PLAYER [STATUS HERE]
HP 0/0 | DEF 0/0
[*/code]
To use remove the *
Enjoy the new simpler cards
I'm assuming you guys will use this new system since its a huge overhaul from the old one I made a long time ago that was overly complicated.
AZER [REFORMING!?]
HP 0/0 | DEF 0/0
*The floating orb of matter that was AZER seems to be absorbing the parts of the fallen A.R.C, what could this mean?