Some of the stuff.
Notable Changes/addiitions:
- Is now included in the gamemode system.
- Is now a Slayer gamemode.
- Everything is now minigame dependant; meaning that you when you leave the minigame, nothing from the minigame affects you. You could even have two Base Raiders minigames running at once and they wouldn't affect each other.
- Added a Base Raiders Client that tells you how much items cost and the stats of bricks in the brick selector.
- You can now repo sentries after they've been placed.
- You can now use /put and /take on safes too.
- Money now combines better.
- You no longer drop money on death if you're poor(default 500) and haven't damaged anyone.
- There is now a max on money per player(default $1,000,000).
- There are now landmines(default limit 2 per player).
- The displayed progress on printers is now more accurate.
- Gangs are now a combonation of teams and brick groups.
- Super admin commands are now /forcePhase, /pausePhase, /clearDroppedMoney, /clearAllDroppedMoney, and /clearAllBarricades[TO DO].
- All Base Raiders admin commands are echoed to the console when used.
- New money printing sounds.
- Manual printers now have their own printing sound.
- New money pickup sound.
Might have forgotten a few things here:
TO DO LIST:
- Finish /clearAllBarricades.
- Finish manual printers.
- Rewrite some gang stuff.
- Set %player.hasDamagedSomeone when they damage someone.
- Finish item barrels.
- Finish health boxes.
- Add some Base Raiders Barricades.
- Finish sentry.
- Redo(mostly) the brick stat display in the brick selector GUI.
- Add restricting of vehicles.
- Restrict brick emitters(?)
- Restrict brick lights(?)
- Restrict some/all brick effect paints(?)
- Add more Slayer perfs(maybe).