Author Topic: Event help.  (Read 522 times)

How do I make a certain brick do multiple things?
I'm trying to make a space ship.
I want a button that can make the rocket booster have many emitters and lights once clicked, and clicked again disables them all.
Every time I try to do it, it doesn't work. It only allows me to do 1 thing at a time each button which is not my plan.

what events are you trying to do?

it should be pretty simple, something similar to
onactivate>namedbrick(rocket boosters)>setemitter[fire emitter/whatever]
onactivate>namedbrick(rocket boosters)>setlight[red light/whatever]
onactivate>namedbrick(rocket boosters)>setemitter[none] - disabled
onactivate>namedbrick(rocket boosters)>setlight[none] - disabled
onactivate>self>toggleventsenabled[0 1 2 3]

if you have more than one named brick, it should be pretty easy to expand on that
and note that you can only have one light or emitter on a brick at any given time, so if you want different lights/emitters at the same time you'll need at least one brick per emitter


make sure the first two are enabled (ticked) and the second two are disabled (unticked)

it doesn't work.
you need to be more descriptive
in what way does it not work?
these are probably the most simple events possible to do what you want with one button

post a picture of the events you're using