Poll

Just thinking ahead in the future, Would releasing Breach & Enter to the public as a legitamit game-mode and letting other users host the game-mode be a good idea?

Yes
No
Yes, because (Post in comments why)
No, because (Post in comments why

Author Topic: CTrooper's Breach & Enter  (Read 8333 times)

Must builds have only default bricks?

Must builds have only default bricks?
No, if you use custom bricks be sure to send me a download link to such bricks.

I would like to see classes; similar to how operators work in Rainbow Six: Siege. The player uses their EXP (the currency of B&E) to purchase operators which have a variety of tools to dominate in the action. For example; a player starts off as a RECRUIT (like how it is in RB:S!). Overtime, the player earns enough EXP from objective based actions and kills. Eventually, once the player reaches a certain X amount of EXP, they FIRST have a choice of three operators to choose. The operators skills range in categories such as but not limited to: ASSAULT (the type that does performs well for assaulting the objectives), DEFENSE (the type that is known for great defensive tactics), and SUPPORT (the type that supports their own teammates which is self-explanatory).

Three operators I came up with in just 3 seconds:

DEMOLITION
TYPE: Assault
~Has a variety of tools ranging in from explosives to more explosives(!) to counter the defenders and can ultimately turn the tides of the battle. From extra grenades, to a personal flak vest, airstrikes, and more. The DEMOLITION can blast the defenders to mercy with just a click of a button.

TRAPPER
TYPE: Defense
~Has a variety of tools ranging in from trapping items that can slow down the attackers to give you and your team some extra time to react. From personal mud that slows down victims and fire to surround hopeless blockheads; the TRAPPER can stop the attackers dead in its tracks to secure a victory.

TECHNICIAN
Type: Support
~Has a variety of tools ranging in from A.I controlled devices to personal protection items that can shoot, explode, and decapitate the opposing team to help your team in a tough situation. From drones that can spot the enemy team (while exposing yours!) and turrets that can help you in a specific area; the TECHNICIAN is a class to be reckoned with.

As the player becomes more experienced in B&E, more classes will be unlocked; giving the player a variety of play-styles while still keeping the same centered goal. Now classes should only have access to certain weapons depending on the role. For example; an ASSAULT class has access to Shotguns and LMGs while DEFENSIVE classes have access to SMGs and Snipers. Classes are the start to an already successful team-based competitive shooter in Blockland. While I only gave out a basic introduction to the entire premise of classes, we can supposedly expand upon this that will eventually arrive into B&E.

Suggestion


Thank you, ive been trying to think of way to model the new spawns for when i get the weapon models that Deadeye487 is currently working on. So ill model the classes and such after your suggestion.

I wont have most of the features for the classes you made up since im trying to keep explosives at a minimal in B&E.

Just finished playing this, it was wonderful

Added a new poll.


Polls will last for approximately 24 hours so make sure you vote fast.

Double Post: but i have a right too im the topic creator ;)



Poll time has been extended by 3 hours since there is a tie between the first two options. If there is still a tie i will pick the option i voted for.

Triple post:




New poll added

Quad Post:               Sorry there has been alot of activity with this gamemode and i want to keep you guys up to date with what is going on with it



Huge shout-out to -Falco- for redoing my particle effects, that was very nice of him and it took alot off my shoulders in terms of polishing gameplay.
« Last Edit: November 05, 2015, 03:01:10 AM by Ctrooper »

New Updates and new gameplay video

played again was gr8 btw thx for credz

defenders should also get a shotgun

defenders should also get a shotgun
They do, its the Ithaca

Hosting Schedule for Breach & Enter

Monday-Friday: Most likely not a lot, may host for a couple hours to test things.

Saturdays: Will host all day, whether or not i will be participating varies.

Sundays: Varies on my plans, if i do host though, it will be a majority of the day, but i may or may not participate.

« Last Edit: November 09, 2015, 01:21:56 AM by Ctrooper »

Hosting Schedule for Breach & Enter

Monday-Friday: Most likely not a lot, may host for a couple hours to test things.

Saturdays: Will host all day, whether or not i will be participating varies.

Sundays: Varies on my plans, if i do host though, it will be a majority of the day, but i may or may not participate.



Exact times for Saturdays?