Author Topic: siba's GTA:SA - Verdant Bluffs  (Read 46149 times)

Will there be interiors for the buildings you can go into in SA? Or will it only be exteriors.  I guess, are you planning on adding story and would need interiors for it?

Still looking amazing

I don't forsee myself creating an actual story to the map, although it's certainly going to be large enough to do so; I do see myself creating an interior system that upon clicking certain doors (with an indicator of some type), you are transported to a baseplate high above the current location and to whatever saved bricks are currently set for that lot.

Additionally - the ability to buy / decorate certain locations with various single brick furniture bricks.


is that the train cj must follow?



On another note...

Furdle's GTA
2800x3648x705

siba's GTA:SA
2096x1456x397

My map is not even at the 50% mark.

Idlewood progress:


Big Smoke's


Well stacked pizza co.


Also I'm looking for well thought out opinions on the pros and cons of placing these electrical pylons in this area.


I can't help but want to fill in this area because it will be longer than just this - and the angle means I can't put much else there, but a con that I might not be understanding is that electrical pylons are mainly a rural thing.

In the actual game, this area isn't empty like it is here, this is the only compromise I can think of.

EDIT: Humble beginnings of my conversion of the map to a 2D minimap for use in my GUI.



The X axis is a bit backwards atm :P
« Last Edit: November 26, 2015, 12:28:22 AM by siba² »

Small bump;





Still following it as close as possible by eye; tho had to compromise quite a few houses for this area,



Thankfully not big smoke's

Small bump;



Oh man I remember that house. That's the one you always take a shortcut through.

Many more builders wanted! help would be massively appreciated.

I can't help but want to fill in this area because it will be longer than just this - and the angle means I can't put much else there, but a con that I might not be understanding is that electrical pylons are mainly a rural thing.

In the actual game, this area isn't empty like it is here, this is the only compromise I can think of.

Do you have an ingame picture of what that area looks like?

Loving the results of idlewood.


Do you have an ingame picture of what that area looks like?





EDIT:

Correct rotation and got top, left, bottom, right functional.
« Last Edit: November 28, 2015, 12:34:56 AM by siba² »


oh my god i can't wait to see the mini map

oh my god i can't wait to see the mini map


All directions handled.

Do you plan on releasing your minimap image generator? That would be good for server topics that want to show off the build such as Scenery's SUBURBIA does.