Zoltan: Rolled a 9. SUCCESS! You grab a random chair and smash Space Communist 3 for 2 DMG, incapacitating him.
Epicman: Rolled a 2. FAILURE! You attempt to pile driver Space Communist 3, only to slip on some inconveniently placed graph paper. You smack the back of your skull against the floor, and a loud CRACK echoes in the arena as you take 1 DMG.
CRITAWAKETS: AUTO-SUCCESS: Rolled a 13. JESUS! You disconnect from the server and boot yourself out of the game for the time being.
HULKHOGAN: Rolled a 8. SUCCESS! You Liontamer Epicman for 2 DMG.
KidAlex: Rolled a 7. SLIGHT SUCCESS! You disarm a Commie and shoot his eyes out for 1 DMG.
Legodude: Rolled a 2.(Regular roll: 4. Penalty: -2)FAILURE! You try to suplex Zharthon, but he grabs your ass and throws you back out of the ring for 1 DMG.
Space Communist 1 desperately screams for Karl Marx's mercy.
Space Communist 3 curses the bourgeois and wishes for the proletariat to start an uprising.
Space Communist 4 Grabs Zharthon and slams him headfirst into a random locker inside the ring for 2 DMG. (Rolled an 8)
Space Communist 6 whips out a giant paper fan and swats Cone² out of the wrestling ring for 4 DMG.... And he accidentally swats himself out of the arena too, taking 2 DMG. (Rolled an 11)
SCENARIO 2: The Ring
ENEMIES
Space Communist1 - INCAPACITATED
Space Communist2 - OVERKILLED
Space Communist3 - INCAPACITATED
Space Communist4 - 5HP
Space Communist5 - 6HP
Space Communist6 - OVERKILLED
PLAYER STATUS(6HP Max):
The Murderous Cop - 6 HP Co-referee
TheEpicMan - 3 HP
Copy Kirby- 4 HP
Cybertails - 4 HP
Legodude - 4 HP Eliminated but Alive
Zoltan - 3 HP
NotBomberguy - 5 HP
Glass Joe - 5 HP
Space1225 - 3 HP
HULKHOGAN - 3 HP
Kidalex90 - 4 HP
Breadfish - 3 HP
}]Crazy[{ - 5 HP
Cone² - 1 HP Eliminated but Alive
Tablesalt - 4 HP
Thunderstrike - 0 HP Eliminated from the Ring, Incapacitated
Zharthon - 3 HP
No "Scratch what I suggested earlier" posts.
Roll Penalty for eliminated players: -2
Players may attempt a self revive for this scenario, but not in other scenarios.
Eliminated players can't jump back into the ring, but can still roll with a penalty.
0: Spectacular Failure With Injury and Chance of Death
1-2: forgetup With Injury
3-4: Minor Failure
5: Mixed Result (Pretty much nothing)
6-7: Slight Success
8-9: Success
10: Critical Success
11: Gone Horribly Right (AMAZING SUCCESS w/ Chance of Injury)
12: Really Pushing It (SPECTACULAR SUCCESS w/ Injury and Chance of Death)
13: JESUS! (EXTRAORDINARY SUCCESS w/ Instant Death)
Assisting adds +2 to a Roll and sacrifices your turn. Action Rolls are done for pretty much everything but reviving another dead player.