Here's a late-night update
Probably forgeted up on the numbers and it took over half an hour to type this
Wait why haven't we done something like blockade blasters yet
I honestly never thought of that.
HULKHOGAN and
Cybertails: Rolled a 7! (Roll penalty for being dead: -1. Assist Bonus: +2. Original roll: 6)
MIRACULOUS REVIVAL! Cybertails stabs HULKHOGAN in the heart with a medical syringe, performs CPR, and tosses him into a bathtub before dropping a toaster in there!
HULKHOGAN rises from the dead w/ 4 HP, leaping to his feet!Zharthon: Rolled a 3. MINOR FAIL! You rush up to Epic for a brogue kick, but he dodges it.
TheEpicman: Rolled another 3.... Somehow. MINOR FAIL x2! You try to clothesline Zharthon,
but you completely miss him by two inches, accidentally punching the corpse of a random Space Commie.Space1255: Rolled a 9(11 w/ -2)! SUCCESS!
You unleash a massive monster stuff that wouldn't be out of place in Cross Country Run, murdering the toilet and overflowing it!
Zoltan: Rolled a 3. MINOR FAILURE! You attempt to dive in the way of the shotgun to save Zharthon, but you mistime your jump a second too late.
KidAlex fires the shotgun directly at Zoltan...KidAlex: Rolled a 7(9 w/ -2). SLIGHT SUCCESS! You crawl under the ring and find a Sawn-Off Lever Action!
You fill Zharthon's face full of buckshot(1 DMG) before flip-roostering the Lever Action like a Terminator.Legodude: Rolled a 0(2 w/ -2). SPECTACULAR FAILURE! While the fight rages on, you find a Canadian Witch Doctor that also escaped the Gulag! You cough up $650 to be turned into a ghost,
only for the Canadian to accidentally summon Ronald Reagan and Gorbachev. WELP.
"Mr. Gorbachev."
"'да"
"Tear down his balls."Gorbachev lunges at Legodude and violently tears his groin out! Legodude lets out a high pitched shriek and collapses to the floor dead.
The spectators begin going batstuff insane at the sight of Ronald Reagan returning back from the dead!
SCENARIO 2: The RingENEMY
- 10HP

- 10HP
NEUTRALBoris Proletariat - 11 HP
PLAYER STATUS(6HP Max):The Murderous Cop - 3 HP
Co-refereeTheEpicMan - 3 HP
Cybertails - 1 HP
Still EliminatedLegodude - -1 HP,
loving DEAD ELIMINATEDZoltan - -1 HP
loving Dead, EliminatedGlass Joe - 0 HP,
INCAPACITATED ELIMINATEDSpace1225 - 4 HP
ELIMINATEDHULKHOGAN - 4 HP
Kidalex90 - 3 HP
ELIMINATEDBreadfish - 1 HP
Eliminated but AliveZharthon - 3 HP
SubDaWoofer - 5 HP
ELIMINATEDNo "Scratch what I suggested earlier" posts.
Roll Penalty for eliminated players: -2
Players may attempt a self revive for this scenario with a -1 Roll Penalty, but not in other scenarios.Eliminated players can't jump back into the ring, but can still roll with a penalty.
New Players from this point on won't be able to join until the scenario ends.
0: Spectacular Failure With Injury and Chance of Death
1-2: forgetup With Injury
3-4: Minor Failure
5: Mixed Result (Pretty much nothing)
6-7: Slight Success
8-9: Success
10: Critical Success
11: Gone Horribly Right (AMAZING SUCCESS w/ Chance of Injury)
12: Really Pushing It (SPECTACULAR SUCCESS w/ Injury and Chance of Death)
13: JESUS! (EXTRAORDINARY SUCCESS w/ Instant Death)
Assisting adds +2 to a Roll and sacrifices your turn. Action Rolls are done for pretty much everything but reviving another dead player.
0 HP: Incapped(0-6)
0: You forgeted up. Your victim is now Dead.
1: Victim is still incapped.
2: Revive them incompetently with 1 HP
3-4: Revive them half-decently with 2-3 HP
5: Competent revival. Heal up to 4 HP.
6: Heal up to 5 HP.
7: Heal up completely. Critical success.
8: You overdid it and goofed horribly. The victim is now Dead.
-1 HP: loving Dead (0-6)
0: You botched it horribly. Victim is Deader Than Disco.
1-2: Victim is now incapped.
3: Revive them incompetently with 1 HP.
4: Revive them half-decently with 2 HP.
5: Competent revival. Heal up to 3 HP
6: Heal up to 4 HP
7: Heal up to 5 HP. Critical success.
8: You overdid it and goofed horribly. The victim is now Deader Than Disco.
-2 HP: Deader Than Disco (0-6)
0: You forgeted up. Your victim has been OVERKILLED.
1-3: Victim is now incapped.
4: Revive them incompetently. Heal to 1 HP
5: Revive them half-decently. Heal up to 2 HP
6: Competent revival. Heal up to 3 HP
7: Heal up to 4 HP
8: Botch it up horribly and OVERKILL Your victim.
-3 HP: OVERKILLED (0-6)
0-4: Your target is still dead. A bit of mercy, since you can’t Perma-Kill if you forget up here.
5: Victim is now incapped.
6: Somehow manage to revive them with 1 HP.
7: Revive them with 2 HP. It’s the best you can do.
8: You horribly mangle their body and throw them out of the game with the ULTIMATE forgetUP
-4 HP: PERMAKILLED
0-6: Why even bother?
7-8: You gather enough pieces of the guy to give him a proper burial.