Author Topic: [VIDEO] - It's Beginning to Look A Lot like Blockland  (Read 5032 times)

you have a point about the "better for videos", but movies look realistic because they add motion blur in. if your eyes see at any discernable "frame rate" with no motion blur, get that checked out

also, regardless of what program you use, recording in 60fps eats up your hard drive as well as takes forever to render.

That too. I'd never had an issue rendering any video until I tried to do it in 60fps, so regardless I'm going to just not do that anymore lol.

This is the best Blockland video I've ever seen

This is the best post I've ever seen



I watched that 5 times


I love it, I LOVE it, I LOVE IT!


how did you do the front face cam in the car?



The illusion of motion has been acheviable at 25fps since the early days of motion pictures because that's the closest to our eyes in real life..

I don't see how that works...

If 25 fps is closer to what we see in real life, how is it that we can see the difference when we switch to 60 fps?

If you have a 60hz monitor and go over 60 fps you won't notice the difference because your monitor can't display it, its not human limitation.

When I got my 144hz monitor, the difference between 60 and 144fps was night and day, it was much smoother and more lifelike compared to 60, let alone 25.

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http://amo.net/nt/02-21-01fps.html

first thing that popped up in a google search and it supports what I said.

EDIT: I just realized the bump, I'm sorry forums, I had to say what I said.
« Last Edit: December 11, 2015, 02:42:05 PM by snk13 »

I don't see how that works...

If 25 fps is closer to what we see in real life, how is it that we can see the difference when we switch to 60 fps?

If you have a 60hz monitor and go over 60 fps you won't notice the difference because your monitor can't display it, its not human limitation.

When I got my 144hz monitor, the difference between 60 and 144fps was night and day, it was much smoother and more lifelike compared to 60, let alone 25.

------------------------------------------------------------------------------------

http://amo.net/nt/02-21-01fps.html

first thing that popped up in a google search and it supports what I said.

EDIT: I just realized the bump, I'm sorry forums, I had to say what I said.
Motion blur gives the illusion of higher fps

Brah, even if I'm scientifically wrong about it (and I'll admit I very well might be), my own perception has always been that I personally barely notice a difference.

The only time I notice when something's frame rate is different is when it's too low and I notice a choppiness.

I'll admit there's a slight change in smoothness when we go from 30fps to 60fps. But then we also have to remember that Youtube compresses the stuff out of its videos so quality itself drops significantly there too.

I dunno, it just doesn't seem like that huge of a deal to me, and then there are people who swear it's a huge deal. I mean cool if you can see it, I can't.

And besides that, it's hardware intensive to run on 60fps, record using fraps, and have smooth shaders going all at the same time. And for some reason my Adobe Premiere pooped out on my footage when I had recorded at 60fps and gave me a really hard time rendering it so it's not something I can really afford to do anyway.

My ultimate point is: I don't care.

i've been waiting for this for four years