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Sum terrain *UPDATE*
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Topic: Sum terrain *UPDATE* (Read 2507 times)
c[_]
December 07, 2015, 09:51:15 AM
This is going to be new map for my piratedomination. It is wip but i'll update it to this thread.
Pic:
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Last Edit: December 10, 2015, 01:29:42 PM by c[_]
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Dragonoid.Slayer
December 07, 2015, 10:05:03 AM
Looks extremely choppy, and inconsistent. I would suggest using that one terrain brickpack, so you can make the slopes higher, without making it look as... "Rigid"
Bdarty
December 07, 2015, 07:06:29 PM
Seems exuberantly choppy
gr8dayseth
December 07, 2015, 07:10:55 PM
Yeah cubescape really only looks good if it's more spaced out or if it overlaps each other when it's vertical.
Conan
December 07, 2015, 08:01:31 PM
make more. its hard to judge in its current state
Planr
December 07, 2015, 08:07:08 PM
Use modter
Filipe
December 07, 2015, 08:10:27 PM
Seems crispy, yum.
Sp0nge80b
December 07, 2015, 08:17:02 PM
Please, use ModTer. But you can use that, or not, you're not me.
c[_]
December 10, 2015, 01:30:11 PM
bump
Bear_Tracks
December 10, 2015, 09:14:20 PM
I actually think this looks pretty good!
Pastrey Crust
December 10, 2015, 09:20:33 PM
That blockland terrain is rather
blocky
.
Skig²
December 10, 2015, 10:55:00 PM
It looks choppier than Minecraft
Nicepoint
December 11, 2015, 01:25:11 AM
Modular terrain bricks do cause a bit more lag than plain cube bricks.
Also, make a single topic for this
Blocky943
December 11, 2015, 07:31:37 AM
http://forum.blockland.us/index.php?topic=203215.0
c[_]
December 11, 2015, 02:02:03 PM
Quote from: Sp0nge80b on December 07, 2015, 08:17:02 PM
Please, use ModTer. But you can use that, or not, you're not me.
The best comment.
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Sum terrain *UPDATE*