Author Topic: Be able to limit Vehicle Latency (potential collision fix?)  (Read 563 times)

From what I've noticed, vehicle collision tends to work better when you have below average connection quality. (ie 150 ping)
On a server where I have a really good connection, vehicles tend to glitch out a lot.

Now, I'm no dev, but would it be possible to limit the vehicle latency so we can have better physics?

Get a 250m ethernet cable. That'll show those vehicles!